Working its way up from the back of the class: #13,466 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is DAAVID CUSTOM BUILD TEST SERVER based in?
You'll see DAAVID CUSTOM BUILD TEST SERVER listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 37.82.121.45:28015.
How reliable is DAAVID CUSTOM BUILD TEST SERVER, and is it up?
You cannot join now: DAAVID CUSTOM BUILD TEST SERVER is offline, last seen 15 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 11 October 2026, Rust Server Score saw it for the first time.
What Rust version is DAAVID CUSTOM BUILD TEST SERVER on?
Rust network protocol 2634 and build 167398 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does DAAVID CUSTOM BUILD TEST SERVER wipe, and how often?
The record holds too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days 21 hours have passed since this world was made.
Population
What position does DAAVID CUSTOM BUILD TEST SERVER hold in the rankings?
In Europe, DAAVID CUSTOM BUILD TEST SERVER is #2,426, and overall it is #13,466 on player hours over the last seven days, in the top 61% of all ranked servers.
What does the population on DAAVID CUSTOM BUILD TEST SERVER look like?
It has been 15 days 17 hours since DAAVID CUSTOM BUILD TEST SERVER was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on DAAVID CUSTOM BUILD TEST SERVER?
You'll see DAAVID CUSTOM BUILD TEST SERVER tagged with gmrust (Game mode): Survival in the standard Rust style; mp67 (Max players): 67 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature DAAVID CUSTOM BUILD TEST SERVER?
Rust Server Score lists that include DAAVID CUSTOM BUILD TEST SERVER: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
The name of DAAVID CUSTOM BUILD TEST SERVER gives no gather rate. With no change from the game default, groups take up to 8 players. It runs build & creative, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map DAAVID CUSTOM BUILD TEST SERVER uses?
The game generates the procedural map on DAAVID CUSTOM BUILD TEST SERVER at size 2,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: DAAVID CUSTOM MAP.
Connecting
How should you connect to DAAVID CUSTOM BUILD TEST SERVER?
To connect, start Rust, press F1, and type client.connect 37.82.121.45:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.youtube.com/watch?v=xvFZjo5PgG0.
Server tags
what each one means
Published asmp67,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp67
Max players67 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.