Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is DAAVID CUSTOM BUILD TEST SERVER?
You'll see DAAVID CUSTOM BUILD TEST SERVER listed in Europe, tagged EU. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.82.60.154:28015.
Is DAAVID CUSTOM BUILD TEST SERVER up, and how steady is its uptime?
At this moment, DAAVID CUSTOM BUILD TEST SERVER is offline; the last time it was seen was 42 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 September 2026, Rust Server Score saw it for the first time.
Which Rust version is DAAVID CUSTOM BUILD TEST SERVER running?
You will find DAAVID CUSTOM BUILD TEST SERVER on Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does DAAVID CUSTOM BUILD TEST SERVER wipe, and how often?
The record holds too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 44 days 2 hours.
Population
Where does DAAVID CUSTOM BUILD TEST SERVER sit among Rust servers?
In Europe, DAAVID CUSTOM BUILD TEST SERVER is #2,357, and overall it is #13,253 on player hours over the last seven days, in the top – of all ranked servers.
Is DAAVID CUSTOM BUILD TEST SERVER a busy server?
The last sighting of DAAVID CUSTOM BUILD TEST SERVER was 42 days ago, and it is offline right now.
Lists and filters
What do DAAVID CUSTOM BUILD TEST SERVER's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp67 (Max players): 67 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): This runs on build 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags DAAVID CUSTOM BUILD TEST SERVER publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature DAAVID CUSTOM BUILD TEST SERVER?
Rust Server Score lists that include DAAVID CUSTOM BUILD TEST SERVER: European Rust servers, graded, Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does DAAVID CUSTOM BUILD TEST SERVER enforce, and what are its settings?
You will find no gather rate in the name of DAAVID CUSTOM BUILD TEST SERVER. With no change from the game default, groups take up to 8 players. You get build & creative here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Connecting
How do you get onto DAAVID CUSTOM BUILD TEST SERVER?
Enter client.connect 37.82.60.154:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp67,ptrak,$r?,v2633,^c,^k,EU,gmrust,cs163794,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp67
Max players67 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163794
BuildThis runs on build 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.