Working its way up from the back of the class: #15,923 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 47 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 01:27 UTC21d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for A Rust Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 38.147.106.160:28015.
Is A Rust Server up, and how steady is its uptime?
At this moment, A Rust Server is offline; the last time it was seen was 21 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 2 October 2026.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167058 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does A Rust Server wipe its map?
The record holds too few of A Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 21 days 17 hours have passed since this world was made.
What happens on A Rust Server when wipe day arrives?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player count
What position does A Rust Server hold in the rankings?
Over the last seven days, A Rust Server has #15,923 for player hours, in the top 72% of all ranked servers.
Is A Rust Server a busy server?
It has been 21 days 17 hours since A Rust Server was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on A Rust Server?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Its slot count is 2; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags A Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show A Rust Server?
Rust Server Score lists that include A Rust Server: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is A Rust Server set up, and what rules does it keep?
You will find no gather rate in the name of A Rust Server. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on A Rust Server?
The game generates a procedural map for A Rust Server.
Getting in
How should you connect to A Rust Server?
To connect, start Rust, press F1, and type client.connect 38.147.106.160:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp2
Max playersIts slot count is 2.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167058
BuildThe game build is 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).