On the class lists: F (27), with population over 48 hours and no performance mark.
Players now0/ 750% full
7-day average0peak –
Rank#15,353top 69% · #1518 in NA
Last wipe20d agoweekly schedule
Next wipe15hThu 29 Oct, 17:52 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
29/ 100
F
Attendance needs work: on the list only 14 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 101 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 29 October, 17:52 UTC, in 15h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In North America, according to its own listing, sits [US] XTAEGA Weekly, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 38.246.57.74:28015.
How reliable is [US] XTAEGA Weekly, and is it up?
You cannot join now: [US] XTAEGA Weekly is offline, last seen 34 hours ago. About 18 days 22 hours ago, it restarted, based on the uptime it reports. It was up 137 of 168 hours over the last 7 full days, which is 82% of the time. It was first seen by Rust Server Score on 8 October 2026.
Is [US] XTAEGA Weekly smooth to play on?
The average over the last 48 hours was 101 server fps, and it never went below 87. Up to 118,589 entities were in the world, covering buildings, deployables and the rest. Up to 6,439 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [US] XTAEGA Weekly sit?
You will find [US] XTAEGA Weekly on Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [US] XTAEGA Weekly wipe, and how often?
The next wipe on [US] XTAEGA Weekly is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Thursday 29 October at 17:52 UTC. 20 days 8 hours have passed since this world was made. Its tags state that it wipes weekly.
Player numbers
What position does [US] XTAEGA Weekly hold in the rankings?
Over the last seven days, [US] XTAEGA Weekly has #15,353 for player hours, in the top 69% of all ranked servers and #1,518 in North America.
What does the population on [US] XTAEGA Weekly look like?
The last sighting of [US] XTAEGA Weekly was 34 hours ago, and it is offline right now. Over the past seven days, the average player count was 0.
Tags
How should you read the tags on [US] XTAEGA Weekly?
You'll see [US] XTAEGA Weekly tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp75 (Max players): 75 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [US] XTAEGA Weekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] XTAEGA Weekly among them: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Map and rules
Which rules does [US] XTAEGA Weekly enforce, and what are its settings?
Nothing in the name of [US] XTAEGA Weekly states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] XTAEGA Weekly?
A procedural map of size 4,500 and seed 1853984848, generated by the game, is what [US] XTAEGA Weekly runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [US] XTAEGA Weekly?
Enter client.connect 38.246.57.74:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp75,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167231,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp75
Max players75 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).