On the class lists: C (60), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average2peak 7
Rank#2,405top 11% · #385 in NA
Last wipe11d agobiweekly schedule
Next wipe2d 6hSat 31 Oct, 16:16 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 200 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,405 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 105 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 266 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 16:16 UTC, in 2d 6h.
Its biweekly schedule tag · low confidence
wipe-day peak7players, last three wipes
Coming wipes
2d 6hSat 31 Oct, 16:16 UTC
7d 9hThu 5 Nov, 19:00 UTCFW
16d 6hSat 14 Nov, 16:16 UTC
30d 6hSat 28 Nov, 16:16 UTC
35d 9hThu 3 Dec, 19:00 UTCFW
44d 6hSat 12 Dec, 16:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 17 Oct, 16:16 UTC11d ago
7
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago based in?
You'll see BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 40.160.38.170:28015.
How reliable is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago, and is it up?
Right now, BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago is online. About 21 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 4 October 2026.
How well does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago run?
It averaged 105 server fps over the last 48 hours, with a low of 64. Buildings, deployables and everything else in the world added up to as many as 73,704 entities. Up to 3,773 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago running?
The server BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago wipe its map?
The prediction follows its tag, because too few of BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago's wipes are on record to confirm the schedule. Saturday 31 October at 16:16 UTC is the date set for its next wipe. The world it runs now was created 11 days 17 hours. Its tags give a wipe schedule of every two weeks.
What happens on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago when wipe day arrives?
The average peak on its recent wipes was 7 players. The crowd on the latest wipe was largest 7 hours after it began.
Player numbers
Where does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago place in the wider field of Rust servers?
In North America, BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago is #385, and overall it is #2,405 on player hours over the last seven days, in the top 11% of all ranked servers.
What does the population on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago look like?
Right now, 1 players are on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago, which has 200 slots. Averaging 2 players over seven days, it peaked at 7. The highest average in the last 48 hours came at 00:00 UTC, with 4 players.
Tags and filters
How should you read the tags on BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser are the tags BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago?
These Rust Server Score lists count BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago among them: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server rules
Which rules does BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago enforce, and what are its settings?
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago sets gather at 5x, as its name suggests. The default of 8 players applies as the group cap. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago uses?
A procedural map of size 2,850 and seed 23144786, generated by the game, is what BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago?
Enter client.connect 40.160.38.170:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/5NzyCDXe5z.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).