Working its way up from the back of the class: #12,911 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 6,314 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, and #190 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
DZ Raiders - 2x Weekly leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 41.109.135.62:28015.
How dependable is DZ Raiders - 2x Weekly, and is it online at the moment?
The server is down: DZ Raiders - 2x Weekly is offline now, with the last sighting 14 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 14 October 2026.
On what Rust version does DZ Raiders - 2x Weekly sit?
Rust network protocol 2634 and build 167781 on Linux is what DZ Raiders - 2x Weekly runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does DZ Raiders - 2x Weekly wipe, and how often?
DZ Raiders - 2x Weekly has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 20 days 21 hours.
Player numbers
What position does DZ Raiders - 2x Weekly hold in the rankings?
Over the last seven days, DZ Raiders - 2x Weekly has #12,911 for player hours, in the top 60% of all ranked servers. It comes #190 among servers in the solo group.
Is DZ Raiders - 2x Weekly a busy server?
DZ Raiders - 2x Weekly is offline at the moment; the last time it was seen was 14 days 3 hours ago.
Lists and filters
How should you read the tags on DZ Raiders - 2x Weekly?
The game's browser takes its cue from the tags DZ Raiders - 2x Weekly has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): Teams cap out at 1; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does DZ Raiders - 2x Weekly appear in the Rust Server Score lists and filters?
These Rust Server Score lists count DZ Raiders - 2x Weekly among them: 2x Rust servers, graded, Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Gather rate: 2x.
Rules and settings
How is DZ Raiders - 2x Weekly set up, and what rules does it keep?
Going by its name, DZ Raiders - 2x Weekly runs 2x gather. This is a solo-only server, so teams cannot form. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
DZ Raiders - 2x Weekly runs which map?
A procedural map of size 3,500 and seed 299385986, generated by the game, is what DZ Raiders - 2x Weekly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto DZ Raiders - 2x Weekly?
To connect, start Rust, press F1, and type client.connect 41.109.135.62:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts1,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitTeams cap out at 1.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).