Working its way up from the back of the class: #11,711 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 5,116 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 54% of all ranked servers, and #192 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by DZ Raiders - 2x Weekly. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 41.109.163.39:28015.
How dependable is DZ Raiders - 2x Weekly, and is it online at the moment?
You cannot join now: DZ Raiders - 2x Weekly is offline, last seen 16 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 12 October 2026.
On what Rust version does DZ Raiders - 2x Weekly sit?
The server DZ Raiders - 2x Weekly is on Rust network protocol 2634 and build 167584 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does DZ Raiders - 2x Weekly wipe, and how often?
The record holds too few of DZ Raiders - 2x Weekly's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 20 days 19 hours.
Player numbers
Where does DZ Raiders - 2x Weekly sit among Rust servers?
Over the last seven days, DZ Raiders - 2x Weekly has #11,711 for player hours, in the top 54% of all ranked servers. It comes #192 among servers in the solo group.
How many players does DZ Raiders - 2x Weekly usually have?
The last sighting of DZ Raiders - 2x Weekly was 16 days 1 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on DZ Raiders - 2x Weekly?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts1 (Group limit): Teams cap out at 1; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167584 (Build): This runs on build 167584; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags DZ Raiders - 2x Weekly publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does DZ Raiders - 2x Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DZ Raiders - 2x Weekly: 2x Rust servers, graded, Best community servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Gather rate: 2x.
Rules and settings
How is DZ Raiders - 2x Weekly set up, and what rules does it keep?
The name of DZ Raiders - 2x Weekly points to a 2x gather rate. Solo play only, with no teams permitted. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map DZ Raiders - 2x Weekly uses?
DZ Raiders - 2x Weekly runs a game-generated procedural map at size 3,500, seed 299385986. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join DZ Raiders - 2x Weekly?
To connect, start Rust, press F1, and type client.connect 41.109.163.39:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts1
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts1
Group limitTeams cap out at 1.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167584
BuildThis runs on build 167584.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (D); momentum is the one to work on (F).