Working its way up from the back of the class: #15,586 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 264 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #193 of the solo servers (top 91%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
DZ Raiders - 2x Weekly leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. 41.109.71.33:28015 is the address to use.
How dependable is DZ Raiders - 2x Weekly, and is it online at the moment?
You cannot join now: DZ Raiders - 2x Weekly is offline, last seen 35 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 23 September 2026.
What Rust version is DZ Raiders - 2x Weekly on?
Rust network protocol 2633 and build 165217 on Linux is what DZ Raiders - 2x Weekly runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does DZ Raiders - 2x Weekly reset?
There are too few wipes on record for DZ Raiders - 2x Weekly to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 41 days 4 hours.
Player count
Where does DZ Raiders - 2x Weekly sit among Rust servers?
In the top 71% of all ranked servers, DZ Raiders - 2x Weekly sits at #15,586 for player hours over the last seven days. It comes #193 among servers in the solo group.
Is DZ Raiders - 2x Weekly a busy server?
The last sighting of DZ Raiders - 2x Weekly was 35 days 3 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on DZ Raiders - 2x Weekly?
The game's browser takes its cue from the tags DZ Raiders - 2x Weekly has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may go above 1; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show DZ Raiders - 2x Weekly?
Rust Server Score lists that include DZ Raiders - 2x Weekly: 2x Rust servers, graded, Best community servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Gather rate: 2x.
Rules and settings
Which rules does DZ Raiders - 2x Weekly enforce, and what are its settings?
DZ Raiders - 2x Weekly sets gather at 2x, as its name suggests. Solo play only, with no teams permitted. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
DZ Raiders - 2x Weekly runs which map?
The game generates the procedural map on DZ Raiders - 2x Weekly at size 3,500 with seed 476416543. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to DZ Raiders - 2x Weekly?
Enter client.connect 41.109.71.33:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts1
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts1
Group limitNo team may go above 1.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).