Working its way up from the back of the class: #13,095 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,530 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
No region is published for [AR/EN] Team El-Ghalaba | 3X | Vanilla+. Rust Server Score takes the server's word for its location and does not trace the hardware. 41.200.149.13:28015 is the address to use.
How reliable is [AR/EN] Team El-Ghalaba | 3X | Vanilla+, and is it up?
At this moment, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ is offline; the last time it was seen was 7 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 20 October 2026, Rust Server Score saw it for the first time.
What Rust version is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ on?
Rust network protocol 2634 and build 166652 on Windows is what [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ reset?
The record holds too few of [AR/EN] Team El-Ghalaba | 3X | Vanilla+'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 8 days 16 hours have passed since this world was made.
Player count
Where does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ sit among Rust servers?
Over the last seven days, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ has #13,095 for player hours, in the top 59% of all ranked servers.
How many players does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ usually have?
The last sighting of [AR/EN] Team El-Ghalaba | 3X | Vanilla+ was 7 days 12 hours ago, and it is offline right now.
Lists and filters
What is meant by the tags on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [AR/EN] Team El-Ghalaba | 3X | Vanilla+ publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
Rust Server Score lists that include [AR/EN] Team El-Ghalaba | 3X | Vanilla+: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server rules
What settings and rules apply on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
[AR/EN] Team El-Ghalaba | 3X | Vanilla+ sets gather at 3x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Connecting
How do you get onto [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
Enter client.connect 41.200.149.13:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max players20 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.