On the class lists: C+ (68), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 1
Rank#14,042top 63%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
37/ 100
F
Working its way up from the back of the class: #14,042 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap22.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 25 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 09:07 UTC2d ago
1
–
running
0
Fri 2 Oct, 15:58 UTC25d ago
1
✓ held half
22.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is NAM | Why Oh Why | Mindless Choas KOS allowed?
NAM | Why Oh Why | Mindless Choas KOS allowed leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 41.63.239.4:28015 is the address to use.
Is NAM | Why Oh Why | Mindless Choas KOS allowed up, and how steady is its uptime?
At this moment, NAM | Why Oh Why | Mindless Choas KOS allowed is offline; the last time it was seen was 2 days 2 hours ago. It was up 10 of 168 hours over the last 7 full days, which is 6% of the time. The first sighting by Rust Server Score was on 29 September 2026.
What Rust version is NAM | Why Oh Why | Mindless Choas KOS allowed on?
The server NAM | Why Oh Why | Mindless Choas KOS allowed is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does NAM | Why Oh Why | Mindless Choas KOS allowed wipe its map?
There are too few wipes on record for NAM | Why Oh Why | Mindless Choas KOS allowed to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 2 days 10 hours.
What should you expect from wipe day on NAM | Why Oh Why | Mindless Choas KOS allowed?
Recent wipes have peaked at 1 players on average. 0 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player count
Where does NAM | Why Oh Why | Mindless Choas KOS allowed sit among Rust servers?
In the top 63% of all ranked servers, NAM | Why Oh Why | Mindless Choas KOS allowed sits at #14,042 for player hours over the last seven days.
Is NAM | Why Oh Why | Mindless Choas KOS allowed a busy server?
It has been 2 days 2 hours since NAM | Why Oh Why | Mindless Choas KOS allowed was last seen, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What do NAM | Why Oh Why | Mindless Choas KOS allowed's tags stand for?
The game's browser takes its cue from the tags NAM | Why Oh Why | Mindless Choas KOS allowed has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts0 (Group limit): The team system is turned off; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does NAM | Why Oh Why | Mindless Choas KOS allowed appear in the Rust Server Score lists and filters?
Rust Server Score lists that include NAM | Why Oh Why | Mindless Choas KOS allowed: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
Server rules
Which rules does NAM | Why Oh Why | Mindless Choas KOS allowed enforce, and what are its settings?
The name of NAM | Why Oh Why | Mindless Choas KOS allowed gives no gather rate. No group limit is published. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
NAM | Why Oh Why | Mindless Choas KOS allowed runs which map?
NAM | Why Oh Why | Mindless Choas KOS allowed runs a game-generated procedural map at size 4,500, seed 13698755. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join NAM | Why Oh Why | Mindless Choas KOS allowed?
To connect, start Rust, press F1, and type client.connect 41.63.239.4:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts0
Group limitThe team system is turned off.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).