Working its way up from the back of the class: #15,133 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
15/ 100
F
Lost ground: down 10,476 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 22:08 UTC, in 8h.
Its biweekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
8hThu 29 Oct, 22:08 UTC
7d 5hThu 5 Nov, 19:00 UTCFW
14d 8hThu 12 Nov, 22:08 UTC
28d 8hThu 26 Nov, 22:08 UTC
35d 5hThu 3 Dec, 19:00 UTCFW
42d 8hThu 10 Dec, 22:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 22:08 UTC13d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does SOLO/DUO/NO CLAN Vanilla 1x sit?
You'll find no region listed by SOLO/DUO/NO CLAN Vanilla 1x. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 42.114.29.89:28015 is the address to use.
How dependable is SOLO/DUO/NO CLAN Vanilla 1x, and is it online at the moment?
The server is down: SOLO/DUO/NO CLAN Vanilla 1x is offline now, with the last sighting 13 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 9 October 2026.
What Rust version is SOLO/DUO/NO CLAN Vanilla 1x on?
Rust network protocol 2634 and build 167231 on Linux is what SOLO/DUO/NO CLAN Vanilla 1x runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does SOLO/DUO/NO CLAN Vanilla 1x wipe its map?
Its tag sets the prediction, as the record holds too few of SOLO/DUO/NO CLAN Vanilla 1x's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 22:08 UTC. It has been running its current world for 13 days 15 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on SOLO/DUO/NO CLAN Vanilla 1x?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does SOLO/DUO/NO CLAN Vanilla 1x place in the wider field of Rust servers?
In the top 70% of all ranked servers, SOLO/DUO/NO CLAN Vanilla 1x sits at #15,133 for player hours over the last seven days. It comes #376 among servers in the duo group.
Is SOLO/DUO/NO CLAN Vanilla 1x a busy server?
The last sighting of SOLO/DUO/NO CLAN Vanilla 1x was 13 days 10 hours ago, and it is offline right now.
Tags
What is meant by the tags on SOLO/DUO/NO CLAN Vanilla 1x?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags SOLO/DUO/NO CLAN Vanilla 1x publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates SOLO/DUO/NO CLAN Vanilla 1x?
The same operator most likely runs SOLO/DUO/NO CLAN Vanilla 1x and the 7 other servers we track that also publish a newbierust.duckdns.org hostname.
Which Rust Server Score filters and lists feature SOLO/DUO/NO CLAN Vanilla 1x?
Rust Server Score lists that include SOLO/DUO/NO CLAN Vanilla 1x: Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server rules
How is SOLO/DUO/NO CLAN Vanilla 1x set up, and what rules does it keep?
Going by its name, SOLO/DUO/NO CLAN Vanilla 1x runs 1x gather. You can have up to 2 players in a group (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
SOLO/DUO/NO CLAN Vanilla 1x runs which map?
SOLO/DUO/NO CLAN Vanilla 1x runs a game-generated procedural map at size 3,464, seed 1407778485. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join SOLO/DUO/NO CLAN Vanilla 1x?
To connect, start Rust, press F1, and type client.connect 42.114.29.89:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^b,^v,gmrust,cs167231,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167231
BuildThe game build is 167231.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).