On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#4,744top 21% · #347 in EA
Last wipe13d agobiweekly schedule
Next wipe15hFri 30 Oct, 10:50 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,744 on player hours.
Uptimehours on the list, last 48
58/ 100
C−
Attendance needs work: on the list only 28 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 1,676 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 10:50 UTC, in 15h.
Its biweekly schedule tag · low confidence
usual gap14.4 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2
Coming wipes
15hFri 30 Oct, 10:50 UTC
6d 23hThu 5 Nov, 19:00 UTCFW
14d 15hFri 13 Nov, 10:50 UTC
28d 15hFri 27 Nov, 10:50 UTC
34d 23hThu 3 Dec, 19:00 UTCFW
42d 15hFri 11 Dec, 10:50 UTC
The first 48 hours of its last wipes
Fri 16 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 10:50 UTC13d ago
5
–
running
0
Fri 2 Oct, 01:04 UTC27d ago
3
halved by day 2
14.4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Asia, according to its own listing, sits 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 43.142.114.177:29500.
Is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 up, and how steady is its uptime?
The server is up: 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is online now. According to its reported uptime, the last restart was about 57 minutes ago. For the last 7 full days, it was up 160 of 168 hours, or 95% of the time. It was first seen by Rust Server Score on 24 September 2026.
How well does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 run?
It never fell below 81 server fps in the last 48 hours, averaging 106. At its peak, it held 82,938 entities, including buildings, deployables and all else in the world. At its highest, it used 3,655 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 sit?
The server 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 wipe, and how often?
Its tag sets the prediction, as the record holds too few of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点's wipes to confirm its schedule. Friday 30 October at 10:50 UTC is the date set for its next wipe. It has been running its current world for 13 days 8 hours. A fortnightly wipe schedule appears in its tags.
What happens on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 when wipe day arrives?
The average peak on its recent wipes was 4 players. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 sit among Rust servers?
In Asia, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 is #347, and overall it is #4,744 on player hours over the last seven days, in the top 21% of all ranked servers.
What does the population on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 look like?
With 100 slots available, 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 currently has 0 players. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
The game's browser takes its cue from the tags 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
Rust Server Score lists that include 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Biweekly ^b, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
How is 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 set up, and what rules does it keep?
Nothing in the name of 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 states a gather rate. The group limit stays at the game's default of 8 players. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 runs which map?
【咏春PVE】仿官原倍/全遗迹/萌新养老/据点 runs a game-generated procedural map at size 4,250, seed 1042219269. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join 【咏春PVE】仿官原倍/全遗迹/萌新养老/据点?
To connect, start Rust, press F1, and type client.connect 43.142.114.177:29500. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qun.qq.com/universal-share/share?ac=1&authKey=aewITgrL67hbs7B1JbAGS41KVp7%2BBDl6ZPqX%2BWp3i1sUVqY9l61K%2BkfyTj24tchU&busi_data=eyJncm91cENvZGUiOiI4NjA1ODc1MzMiLCJ0b2tlbiI6IjVGcXVDUmhmZmhpaHQ1aHZGOWhqWWQwc1o0QWhWS0ZZQjYybzdYNGdkZXd2V04rZVRpdE9nQW5oQzh6QkZ4RnUiLCJ1aW4iOiI2MjQzMjM5MDMifQ%3D%3D&data=_QqJMlI0BAMkR-bXSnTSQAlKTb23Ai2iOf2X6I4IkHdOvcExflgKjaHUCTdfn9_g76EyWbn9jDo6NtoC-2hbMeXyE_sNJqSvd6rMypxRbhU&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,^s,EA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).