Working its way up from the back of the class: #16,036 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,834 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 22 Sep, 07:50 UTC37d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY based in?
No region is published for THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 43.245.160.119:56029 is the address to use.
How reliable is THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY, and is it up?
At this moment, THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY is offline; the last time it was seen was 28 days ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.
Which Rust version is THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY running?
The server THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY is on Rust network protocol 2633 and build 165217 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY wipe its map?
THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 37 days 12 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY?
The average peak on its recent wipes was 2 players. Peak numbers came 29 hours into the latest wipe.
Player count
Where does THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY place in the wider field of Rust servers?
Over the last seven days, THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY has #16,036 for player hours, in the top 69% of all ranked servers. It comes #639 among servers in the quad group.
What does the population on THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY look like?
It has been 28 days since THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY was last seen, and it is offline right now.
Tags and filters
How should you read the tags on THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other are the tags THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY?
These Rust Server Score lists count THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY among them: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Monthly ^m and PvE ^p; Group limit: Quad; Wipe schedule: Monthly.
Rules and settings
Which rules does THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY enforce, and what are its settings?
Nothing in the name of THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY states a gather rate. You can have up to 4 players in a group (quad). softcore is the mode here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.
THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY runs which map?
THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY runs a game-generated procedural map at size 3,500, seed 481981. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to THANES CREEK 2 | PvE | SOFTCORE | VANILLA | MONTHLY?
Enter client.connect 43.245.160.119:56029 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^p,^m,gmsoftcore,cs165217,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.