On the class lists: C (62), with population over 48 hours and no performance mark.
Players now19/ 10019% full
7-day average11peak 31
Rank#889top 4% · #77 in EA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
11/ 100
F
A quiet classroom so far: 11 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #889 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 227 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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W··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap13.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak28players, last three wipes
crowd held67%else halves by day 8
The first 48 hours of its last wipes
Wed 14 OctThu 1 OctTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 35, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 23:15 UTC2d ago
–
–
running
0
Wed 14 Oct, 22:42 UTC14d ago
35
halved by day 8
12 days
0
Thu 1 Oct, 21:26 UTCFW27d ago
26
✓ held half
13.1 days
1
Tue 15 Sep, 23:07 UTC43d ago
23
✓ held half
15.9 days
11
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 sit?
In Asia, according to its own listing, sits #10-[搞就完了]10倍/10.29新档/无权/萌新首选, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 43.249.192.152:12930 is the address to use.
Is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 up, and how steady is its uptime?
The server is up: #10-[搞就完了]10倍/10.29新档/无权/萌新首选 is online now. According to its reported uptime, the last restart was about 23 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 smooth to play on?
It never fell below 57 server fps in the last 48 hours, averaging 71. Up to 99,832 entities were in the world, covering buildings, deployables and the rest. Up to 2,743 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 on?
Rust network protocol 2635 on Windows is what #10-[搞就完了]10倍/10.29新档/无权/萌新首选 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 reset?
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 2 days have passed since this world was made.
What should you expect from wipe day on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?
Across its recent wipes, the busiest moments averaged 28 players. Peak numbers came 14 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. In the other wipes it slipped under half by day 8.
Player count
Where does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 sit among Rust servers?
In Asia, #10-[搞就完了]10倍/10.29新档/无权/萌新首选 is #77, and overall it is #889 on player hours over the last seven days, in the top 4% of all ranked servers.
Is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 a busy server?
Right now, 19 players are on #10-[搞就完了]10倍/10.29新档/无权/萌新首选, which has 100 slots. The seven-day average is 11 players, with a peak of 31. The highest average in the last 48 hours came at 00:00 UTC, with 21 players.
Tags
How should you read the tags on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?
The game's browser takes its cue from the tags #10-[搞就完了]10倍/10.29新档/无权/萌新首选 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; v2635 (Protocol): Join only if your game runs protocol 2635; ptrak (Networking): This is RakNet: the network layer Rust normally uses; biweekly (Biweekly): The server wipes on a two-week cycle; vanilla (Vanilla): Facepunch's own version, with no changed rates, kits or rules; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser; h454e9f56 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature #10-[搞就完了]10倍/10.29新档/无权/萌新首选?
These Rust Server Score lists count #10-[搞就完了]10倍/10.29新档/无权/萌新首选 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.
Map and rules
What settings and rules apply on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?
The name of #10-[搞就完了]10倍/10.29新档/无权/萌新首选 gives no gather rate. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The server runs Valve's anti-cheat, VAC.
#10-[搞就完了]10倍/10.29新档/无权/萌新首选 runs which map?
A procedural map of size 3,900 and seed 169903, generated by the game, is what #10-[搞就完了]10倍/10.29新档/无权/萌新首选 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto #10-[搞就完了]10倍/10.29新档/无权/萌新首选?
Enter client.connect 43.249.192.152:12930 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,v2635,biweekly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
v2635
ProtocolJoin only if your game runs protocol 2635.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
Wipe schedule
biweekly
BiweeklyThe server wipes on a two-week cycle.
Difficulty
vanilla
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
oxide
OxidePlugin framework: Oxide (uMod).
modded
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Other
h454e9f56
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).