On the class lists: D (54), with population over 48 hours and no performance mark.
Players now2/ 504% full
7-day average1peak 4
Rank#3,469top 16%
Last wipe25d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,469 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 93 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 1,044 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
7d 5hThu 5 Nov, 19:00 UTCFW
35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 02:24 UTC25d ago
10
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of 温柔乡:一个有爱的PVE养老服务器 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 43.249.193.239:13040.
How reliable is 温柔乡:一个有爱的PVE养老服务器, and is it up?
You can join now: 温柔乡:一个有爱的PVE养老服务器 is online. The uptime it reports puts the last restart at about 15 hours ago. It was up 159 of 168 hours over the last 7 full days, which is 95% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does 温柔乡:一个有爱的PVE养老服务器 perform well?
The average over the last 48 hours was 93 server fps, and it never went below 74. At its peak, it held 111,493 entities, including buildings, deployables and all else in the world. At its highest, it used 2,941 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is 温柔乡:一个有爱的PVE养老服务器 running?
The server 温柔乡:一个有爱的PVE养老服务器 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does 温柔乡:一个有爱的PVE养老服务器 wipe its map?
Once a month, 温柔乡:一个有爱的PVE养老服务器 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 11 hours. Its tags record that it wipes monthly.
What happens on 温柔乡:一个有爱的PVE养老服务器 when wipe day arrives?
Recent wipes have peaked at 10 players on average. The crowd on the latest wipe was largest 11 hours after it began.
Population
Where does 温柔乡:一个有爱的PVE养老服务器 place in the wider field of Rust servers?
In the top 16% of all ranked servers, 温柔乡:一个有爱的PVE养老服务器 sits at #3,469 for player hours over the last seven days.
Is 温柔乡:一个有爱的PVE养老服务器 a busy server?
温柔乡:一个有爱的PVE养老服务器 is showing 2 players right now, with 50 slots in total. It peaked at 4 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
Tags
How should you read the tags on 温柔乡:一个有爱的PVE养老服务器?
The game's browser takes its cue from the tags 温柔乡:一个有爱的PVE养老服务器 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 温柔乡:一个有爱的PVE养老服务器 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count 温柔乡:一个有爱的PVE养老服务器 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does 温柔乡:一个有爱的PVE养老服务器 enforce, and what are its settings?
You will find no gather rate in the name of 温柔乡:一个有爱的PVE养老服务器. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
温柔乡:一个有爱的PVE养老服务器 runs which map?
The game generates the procedural map on 温柔乡:一个有爱的PVE养老服务器 at size 4,000 with seed 15565093. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
How should you connect to 温柔乡:一个有爱的PVE养老服务器?
To connect, start Rust, press F1, and type client.connect 43.249.193.239:13040. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://yinshi99.world.taobao.com/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).