Skip to the page
Every Rust server graded on real, live numbers. 72,381 players on the roll · 11,806 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.11.16.75:28530
Name of server

BudGame MAX 3 | Loot+ | Custom

RegisterPresentOnline
Region–
Address45.11.16.75:28530
Last checked10m ago
moddedcarbon
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,348 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 145 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 3,376 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:49 UTC16d ago 3 – running 2
Sun 11 Oct, 20:40 UTC17d ago 3 – 0.8 days 0
Sun 11 Oct, 12:45 UTC17d ago 3 – 0.3 days 0
Fri 9 Oct, 21:09 UTC19d ago 2 – 1.6 days 0
Thu 8 Oct, 12:30 UTC20d ago 2 – 1.4 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
107 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
122 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
94 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Server details

Which region is BudGame MAX 3 | Loot+ | Custom based in?

You'll find no region listed by BudGame MAX 3 | Loot+ | Custom. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.11.16.75:28530.

Is BudGame MAX 3 | Loot+ | Custom up, and how steady is its uptime?

You can join now: BudGame MAX 3 | Loot+ | Custom is online. About 10 days 4 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 7 October 2026.

Is BudGame MAX 3 | Loot+ | Custom smooth to play on?

The average over the last 48 hours was 145 server fps, and it never went below 13. Buildings, deployables and everything else in the world added up to as many as 61,231 entities. Memory use reached up to 3,079 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is BudGame MAX 3 | Loot+ | Custom running?

The server BudGame MAX 3 | Loot+ | Custom is on Rust network protocol 2634 and build 167781 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does BudGame MAX 3 | Loot+ | Custom reset?

No next wipe can be predicted for BudGame MAX 3 | Loot+ | Custom, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 16 days 3 hours.

What should you expect from wipe day on BudGame MAX 3 | Loot+ | Custom?

Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 22 hours into the latest wipe.

Player count

Where does BudGame MAX 3 | Loot+ | Custom sit among Rust servers?

In the top 69% of all ranked servers, BudGame MAX 3 | Loot+ | Custom sits at #15,348 for player hours over the last seven days.

How many players does BudGame MAX 3 | Loot+ | Custom usually have?

Right now, 0 players are on BudGame MAX 3 | Loot+ | Custom, which has 100 slots. For the last seven days, the average number of players was 0.

Tags

What do BudGame MAX 3 | Loot+ | Custom's tags stand for?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags BudGame MAX 3 | Loot+ | Custom publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does BudGame MAX 3 | Loot+ | Custom appear in the Rust Server Score lists and filters?

Rust Server Score lists that include BudGame MAX 3 | Loot+ | Custom: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which rules does BudGame MAX 3 | Loot+ | Custom enforce, and what are its settings?

Nothing in the name of BudGame MAX 3 | Loot+ | Custom states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map BudGame MAX 3 | Loot+ | Custom uses?

BudGame MAX 3 | Loot+ | Custom runs a game-generated procedural map at size 4,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.

Connecting

What is the way to join BudGame MAX 3 | Loot+ | Custom?

Enter client.connect 45.11.16.75:28530 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.