On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#7,337top 33%
Last wipe5d agoweekly schedule
Next wipe1d 16hFri 30 Oct, 17:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,337 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 172 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
36/ 100
F
Slipped a little: down 1,990 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, and #411 of the quad servers (top 49%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 17:22 UTC, in 1d 16h.
Every 7 days 5 hours · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
Coming wipes
1d 16hFri 30 Oct, 17:22 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
8d 21hFri 6 Nov, 22:19 UTC
16d 2hSat 14 Nov, 03:15 UTC
23d 7hSat 21 Nov, 08:11 UTC
30d 12hSat 28 Nov, 13:08 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
37d 17hSat 5 Dec, 18:04 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:26 UTC5d ago
1
–
running
0
Fri 16 Oct, 07:30 UTC12d ago
1
halved by day 6
7.2 days
0
Fri 9 Oct, 14:02 UTC19d ago
1
halved by day 3
6.7 days
0
Fri 2 Oct, 07:20 UTC26d ago
2
halved by day 1
7.3 days
0
Fri 25 Sep, 08:30 UTC33d ago
4
halved by day 4
7 days
1
Fri 18 Sep, 09:50 UTC40d ago
2
halved by day 5
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does REALITY4 OPAL | MAX4 | WEEKLY WIPE sit?
REALITY4 OPAL | MAX4 | WEEKLY WIPE leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 45.11.95.86:9999.
How reliable is REALITY4 OPAL | MAX4 | WEEKLY WIPE, and is it up?
You can join now: REALITY4 OPAL | MAX4 | WEEKLY WIPE is online. About 22 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does REALITY4 OPAL | MAX4 | WEEKLY WIPE perform well?
It averaged 172 server fps over the last 48 hours, with a low of 129. Buildings, deployables and everything else in the world added up to as many as 71,509 entities. Up to 3,305 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is REALITY4 OPAL | MAX4 | WEEKLY WIPE running?
The server REALITY4 OPAL | MAX4 | WEEKLY WIPE is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does REALITY4 OPAL | MAX4 | WEEKLY WIPE reset?
Recent wipes on REALITY4 OPAL | MAX4 | WEEKLY WIPE have come about every 7 days. Expect the next wipe on Friday 30 October at 17:22 UTC. It has been running its current world for 5 days 12 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on REALITY4 OPAL | MAX4 | WEEKLY WIPE?
The average peak on its recent wipes was 1 players. 15 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 4.
Player count
What position does REALITY4 OPAL | MAX4 | WEEKLY WIPE hold in the rankings?
In the top 33% of all ranked servers, REALITY4 OPAL | MAX4 | WEEKLY WIPE sits at #7,337 for player hours over the last seven days. In the quad group, it ranks #411.
Is REALITY4 OPAL | MAX4 | WEEKLY WIPE a busy server?
With 100 slots available, REALITY4 OPAL | MAX4 | WEEKLY WIPE currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on REALITY4 OPAL | MAX4 | WEEKLY WIPE?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags REALITY4 OPAL | MAX4 | WEEKLY WIPE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show REALITY4 OPAL | MAX4 | WEEKLY WIPE?
Rust Server Score lists that include REALITY4 OPAL | MAX4 | WEEKLY WIPE: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
Which rules does REALITY4 OPAL | MAX4 | WEEKLY WIPE enforce, and what are its settings?
The name of REALITY4 OPAL | MAX4 | WEEKLY WIPE gives no gather rate. You can have up to 4 players in a group (quad). You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
REALITY4 OPAL | MAX4 | WEEKLY WIPE runs which map?
The game generates the procedural map on REALITY4 OPAL | MAX4 | WEEKLY WIPE at size 3,500 with seed 80665133. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to REALITY4 OPAL | MAX4 | WEEKLY WIPE?
Enter client.connect 45.11.95.86:9999 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/g3Ju7DvZhF.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).