On the class lists: D (50), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#6,867top 31%
Last wipe4d agoweekly schedule
Next wipe2d 10hFri 30 Oct, 17:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,867 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 165 server fps on average.
Wipeskeeping the crowd after a wipe
40/ 100
F
Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 639 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers, and #169 of the solo servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 17:22 UTC, in 2d 10h.
Every 7 days 5 hours · medium confidence
usual gap6.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held40%else halves by day 4
Coming wipes
2d 10hFri 30 Oct, 17:22 UTC
8d 12hThu 5 Nov, 19:00 UTCFW
9d 15hFri 6 Nov, 22:19 UTC
16d 20hSat 14 Nov, 03:15 UTC
24d 1hSat 21 Nov, 08:12 UTC
31d 6hSat 28 Nov, 13:08 UTC
36d 12hThu 3 Dec, 19:00 UTCFW
38d 11hSat 5 Dec, 18:04 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 12:26 UTC4d ago
1
–
running
0
Fri 16 Oct, 07:30 UTC11d ago
1
halved by day 4
7.2 days
0
Fri 9 Oct, 14:02 UTC18d ago
1
halved by day 2
6.7 days
0
Fri 2 Oct, 07:04 UTC25d ago
4
halved by day 4
7.3 days
0
Fri 25 Sep, 08:30 UTC32d ago
3
✓ held half
6.9 days
1
Fri 18 Sep, 09:50 UTC39d ago
2
✓ held half
6.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE sit?
REALITY5 TOURMALINE | SOLO | WEEKLY WIPE leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.11.95.87:9999.
Is REALITY5 TOURMALINE | SOLO | WEEKLY WIPE up, and how steady is its uptime?
The server is up: REALITY5 TOURMALINE | SOLO | WEEKLY WIPE is online now. The uptime it reports puts the last restart at about 3 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE run?
It never fell below 139 server fps in the last 48 hours, averaging 165. Up to 71,524 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,820 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE sit?
The server REALITY5 TOURMALINE | SOLO | WEEKLY WIPE is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE wipe its map?
The gap between REALITY5 TOURMALINE | SOLO | WEEKLY WIPE's wipes has been about 6.9 days recently. It is due to wipe next on Friday 30 October at 17:22 UTC. 4 days 17 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on REALITY5 TOURMALINE | SOLO | WEEKLY WIPE?
Recent wipes have peaked at 1 players on average. Peak numbers came 10 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 40% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
What position does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE hold in the rankings?
In the top 31% of all ranked servers, REALITY5 TOURMALINE | SOLO | WEEKLY WIPE sits at #6,867 for player hours over the last seven days. It comes #169 among servers in the solo group.
How many players does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE usually have?
REALITY5 TOURMALINE | SOLO | WEEKLY WIPE is showing 0 players right now, with 100 slots in total. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 22:00 UTC, with 1 players.
Lists and filters
How should you read the tags on REALITY5 TOURMALINE | SOLO | WEEKLY WIPE?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts1 (Group limit): Teams cap out at 1; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags REALITY5 TOURMALINE | SOLO | WEEKLY WIPE publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show REALITY5 TOURMALINE | SOLO | WEEKLY WIPE?
Rust Server Score lists that include REALITY5 TOURMALINE | SOLO | WEEKLY WIPE: Modded Rust servers, graded and Solo Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week.
Map and rules
Which rules does REALITY5 TOURMALINE | SOLO | WEEKLY WIPE enforce, and what are its settings?
Nothing in the name of REALITY5 TOURMALINE | SOLO | WEEKLY WIPE states a gather rate. No teams are allowed: it is solo only. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map REALITY5 TOURMALINE | SOLO | WEEKLY WIPE uses?
A procedural map of size 3,500 and seed 80665133, generated by the game, is what REALITY5 TOURMALINE | SOLO | WEEKLY WIPE runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join REALITY5 TOURMALINE | SOLO | WEEKLY WIPE?
Enter client.connect 45.11.95.87:9999 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/g3Ju7DvZhF.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts1,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts1
Group limitTeams cap out at 1.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).