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Every Rust server graded on real, live numbers. 72,381 players on the roll · 11,806 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.113.94.48:28015
Name of server

Merch's test server

RegisterAbsentOffline
Region–
Address45.113.94.48:28015
Last checked34d ago
quad moddedoxide
Launch Rust and join
Overall grade

Working towards

49 out of 100, the average of 3 subjects

Players now 0/ 10 0% full
7-day average0peak –
Rank#15,360top 70%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,360 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 17/ 100 Lost ground: down 10,226 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 70% of all ranked servers, and #615 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 23 SepTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 07:06 UTC35d ago 1 – running 1
Tue 22 Sep, 11:15 UTC36d ago 1 – 0.8 days 1
Sun 20 Sep, 06:57 UTC38d ago 1 held half 2.2 days 1
Sat 19 Sep, 03:18 UTC39d ago 1 – 1.2 days 0
Wed 16 Sep, 09:11 UTC42d ago 1 held half 2.8 days 1
Tue 15 Sep, 11:51 UTC43d ago 1 – 0.9 days 1
Mon 14 Sep, 12:43 UTC44d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
3 / 60
Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe
NA · quad · weekly · 6 on average
1 / 50
Geležinis Miškas
quad · 6 on average
2 / 99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 5 on average
4 / 80
Rustoria.co -Us Mondays
NA · quad · 5 on average
0 / 300
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
2 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is Merch's test server?

Merch's test server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.113.94.48:28015.

How reliable is Merch's test server, and is it up?

The server is down: Merch's test server is offline now, with the last sighting 34 days 13 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Which Rust version is Merch's test server running?

You will find Merch's test server on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Merch's test server reset?

There is no next wipe to predict on Merch's test server, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 35 days 10 hours have passed since this world was made.

What should you expect from wipe day on Merch's test server?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 100% of its recent wipes.

Population

What position does Merch's test server hold in the rankings?

Over the last seven days, Merch's test server has #15,360 for player hours, in the top 70% of all ranked servers. It comes #615 among servers in the quad group.

What does the population on Merch's test server look like?

It has been 34 days 13 hours since Merch's test server was last seen, and it is offline right now.

Lists and filters

How should you read the tags on Merch's test server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): Its slot count is 10; ts4 (Group limit): A team can hold 4 players at most; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags Merch's test server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Merch's test server?

These Rust Server Score lists count Merch's test server among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules and settings

How is Merch's test server set up, and what rules does it keep?

You will find no gather rate in the name of Merch's test server. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Merch's test server uses?

Merch's test server runs a game-generated procedural map at size 4,000, seed 579120958. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

What is the way to join Merch's test server?

To connect, start Rust, press F1, and type client.connect 45.113.94.48:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts4,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players Its slot count is 10.
ts4
Group limit A team can hold 4 players at most.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.