On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 396 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU]Rustentatious | | No Decay | Mods |?
The name of [AU]Rustentatious | | No Decay | Mods | points to Oceania, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.121.208.27:49015 is the address to use.
Is [AU]Rustentatious | | No Decay | Mods | up, and how steady is its uptime?
Right now, [AU]Rustentatious | | No Decay | Mods | is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [AU]Rustentatious | | No Decay | Mods | smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 30. Buildings, deployables and everything else in the world added up to as many as 47,754 entities. Up to 1,738 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [AU]Rustentatious | | No Decay | Mods | sit?
Rust network protocol 2634 and build 166652 on Windows is what [AU]Rustentatious | | No Decay | Mods | runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [AU]Rustentatious | | No Decay | Mods | wipe its map?
The next wipe on [AU]Rustentatious | | No Decay | Mods | is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 3 hours have passed since this world was made. Its tags list a monthly wipe schedule.
Player numbers
What position does [AU]Rustentatious | | No Decay | Mods | hold in the rankings?
In the top 69% of all ranked servers, [AU]Rustentatious | | No Decay | Mods | sits at #15,358 for player hours over the last seven days.
Is [AU]Rustentatious | | No Decay | Mods | a busy server?
With 20 slots available, [AU]Rustentatious | | No Decay | Mods | currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
What do [AU]Rustentatious | | No Decay | Mods |'s tags stand for?
You'll see [AU]Rustentatious | | No Decay | Mods | tagged with gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): You play a role on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature [AU]Rustentatious | | No Decay | Mods |?
These Rust Server Score lists count [AU]Rustentatious | | No Decay | Mods | among them: Oceania Rust servers, graded, Modded Rust servers, graded and Roleplay servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is [AU]Rustentatious | | No Decay | Mods | set up, and what rules does it keep?
The name of [AU]Rustentatious | | No Decay | Mods | gives no gather rate. The group limit stays at the game's default of 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [AU]Rustentatious | | No Decay | Mods | uses?
[AU]Rustentatious | | No Decay | Mods | runs a game-generated procedural map at size 3,000, seed 1113071. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to [AU]Rustentatious | | No Decay | Mods |?
To connect, start Rust, press F1, and type client.connect 45.121.208.27:49015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptsw,$r?,v2634,^m,^r,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166652
BuildThe game build is 166652.
ptsw
NetworkingThis server uses 'sw' as its network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayYou play a role on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).