On the class lists: C (62), with population over 48 hours and no performance mark.
Players now6/ 1006% full
7-day average27peak 56
Rank#574top 3% · #24 in EA
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
27/ 100
F
A quiet classroom so far: 27 of 100 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #574 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
31/ 100
F
Lost ground: down 218 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak316players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 316, 45 hours in, with 19 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:45 UTCFW27d ago
316+19 queue
–
running
21
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustafied.com - SEA Long based in?
The EA tag places Rustafied.com - SEA Long in Asia, and the region code is as1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.124.213.19:28015.
How reliable is Rustafied.com - SEA Long, and is it up?
You can join now: Rustafied.com - SEA Long is online. The uptime it reports puts the last restart at about 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 12 September 2026.
Does Rustafied.com - SEA Long perform well?
The average over the last 48 hours was 30 server fps, and it never went below 27. At its peak, it held 182,310 entities, including buildings, deployables and all else in the world. Up to 4,649 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is Rustafied.com - SEA Long running?
Rust network protocol 2635 and build 168909 on Linux is what Rustafied.com - SEA Long runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Rustafied.com - SEA Long reset?
The force wipe each month is the only wipe Rustafied.com - SEA Long takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 4 hours. Its tags list a monthly wipe schedule.
What happens on Rustafied.com - SEA Long when wipe day arrives?
Across its recent wipes, the busiest moments averaged 316 players. 45 hours after the latest wipe began the crowd peaked, and 19 more were in the queue.
Population
Where does Rustafied.com - SEA Long place in the wider field of Rust servers?
Over the last seven days, Rustafied.com - SEA Long has #574 for player hours, in the top 3% of all ranked servers and #24 in Asia.
Is Rustafied.com - SEA Long a busy server?
Right now, 6 players are on Rustafied.com - SEA Long, which has 100 slots. It peaked at 56 and averaged 27 players over the last seven days. The busiest time in the last 48 hours was 15:00 UTC, with an average of 51 players.
Lists and filters
What do Rustafied.com - SEA Long's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ras1 (Region code): It is filed under the region code as1; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; EA (East Asia): You will find it under East Asia in the browser; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Rustafied.com - SEA Long publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Rustafied.com - SEA Long?
Rust Server Score lists that include Rustafied.com - SEA Long: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 25+ on average; Boxes: Official only.
Server rules
What settings and rules apply on Rustafied.com - SEA Long?
The name of Rustafied.com - SEA Long gives no gather rate. You can play in groups of up to 16 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Rust lists it in the Official tab in game. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Rustafied.com - SEA Long runs which map?
Download the published file for the custom 4,000 map on Rustafied.com - SEA Long from this page.
How to join
How should you connect to Rustafied.com - SEA Long?
To connect, start Rust, press F1, and type client.connect 45.124.213.19:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://forum.rustafied.com/store/product/70-vip-slot-sea-long/.
Server tags
what each one means
Published asmp100,ptrak,$ras1,v2635,^m,^v,EA,^t,gmrust,cs168909,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ras1
Region codeIt is filed under the region code as1.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).