Working its way up from the back of the class: #15,828 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,402 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Tue 29 SepMon 28 SepSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 29 Sep, 03:04 UTC29d ago
1
–
running
0
Mon 28 Sep, 16:35 UTC29d ago
1
–
0.4 days
0
Sun 27 Sep, 10:42 UTC31d ago
1
–
1.2 days
0
Tue 22 Sep, 13:34 UTC35d ago
1
halved by day 1
4.9 days
0
Sun 20 Sep, 17:57 UTC37d ago
1
–
1.8 days
0
Sun 20 Sep, 03:21 UTC38d ago
1
–
0.6 days
0
Fri 18 Sep, 06:54 UTC40d ago
1
–
1.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for TT vil L2L2. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.124.213.24:28080.
Is TT vil L2L2 up, and how steady is its uptime?
At this moment, TT vil L2L2 is offline; the last time it was seen was 18 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is TT vil L2L2 on?
Rust network protocol 2634 and build 166054 on Windows is what TT vil L2L2 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does TT vil L2L2 wipe its map?
TT vil L2L2 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 29 days 5 hours.
What happens on TT vil L2L2 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player numbers
Where does TT vil L2L2 place in the wider field of Rust servers?
In the top 72% of all ranked servers, TT vil L2L2 sits at #15,828 for player hours over the last seven days.
What does the population on TT vil L2L2 look like?
The last sighting of TT vil L2L2 was 18 days 22 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on TT vil L2L2?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts16 (Group limit): No team may go above 16; v2634 (Protocol): Join only if your game runs protocol 2634; cs166054 (Build): This runs on build 166054; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TT vil L2L2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TT vil L2L2?
Rust Server Score lists that include TT vil L2L2: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does TT vil L2L2 enforce, and what are its settings?
You will find no gather rate in the name of TT vil L2L2. A group here can reach 16 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
TT vil L2L2 runs which map?
The game generates the procedural map on TT vil L2L2 at size 4,096 with seed 720022919. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to TT vil L2L2?
To connect, start Rust, press F1, and type client.connect 45.124.213.24:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp5
Max players5 slots are available.
ts16
Group limitNo team may go above 16.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166054
BuildThis runs on build 166054.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); wipes are the one to work on (F).