Skip to the page
Every Rust server graded on real, live numbers. 69,238 players on the roll · 11,729 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.124.213.24:28080
Name of server

TT vil L2L2

RegisterAbsentOffline
Region–
Address45.124.213.24:28080
Last checked18d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

25 out of 100, the average of 3 subjects

Players now 0/ 5 0% full
7-day average0peak –
Rank#15,828top 72%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,828 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,402 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 03:04 UTC29d ago 1 – running 0
Mon 28 Sep, 16:35 UTC29d ago 1 – 0.4 days 0
Sun 27 Sep, 10:42 UTC31d ago 1 – 1.2 days 0
Tue 22 Sep, 13:34 UTC35d ago 1 halved by day 1 4.9 days 0
Sun 20 Sep, 17:57 UTC37d ago 1 – 1.8 days 0
Sun 20 Sep, 03:21 UTC38d ago 1 – 0.6 days 0
Fri 18 Sep, 06:54 UTC40d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
185 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
173 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
148 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
52 / 1000

Quick answers

from the figures on this page

About the server

Which region is TT vil L2L2 based in?

No region is published for TT vil L2L2. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.124.213.24:28080.

Is TT vil L2L2 up, and how steady is its uptime?

At this moment, TT vil L2L2 is offline; the last time it was seen was 18 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

What Rust version is TT vil L2L2 on?

Rust network protocol 2634 and build 166054 on Windows is what TT vil L2L2 runs. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does TT vil L2L2 wipe its map?

TT vil L2L2 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 29 days 5 hours.

What happens on TT vil L2L2 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.

Player numbers

Where does TT vil L2L2 place in the wider field of Rust servers?

In the top 72% of all ranked servers, TT vil L2L2 sits at #15,828 for player hours over the last seven days.

What does the population on TT vil L2L2 look like?

The last sighting of TT vil L2L2 was 18 days 22 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on TT vil L2L2?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp5 (Max players): 5 slots are available; ts16 (Group limit): No team may go above 16; v2634 (Protocol): Join only if your game runs protocol 2634; cs166054 (Build): This runs on build 166054; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TT vil L2L2 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show TT vil L2L2?

Rust Server Score lists that include TT vil L2L2: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which rules does TT vil L2L2 enforce, and what are its settings?

You will find no gather rate in the name of TT vil L2L2. A group here can reach 16 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.

TT vil L2L2 runs which map?

The game generates the procedural map on TT vil L2L2 at size 4,096 with seed 720022919. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to TT vil L2L2?

To connect, start Rust, press F1, and type client.connect 45.124.213.24:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166054,ts16,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp5
Max players 5 slots are available.
ts16
Group limit No team may go above 16.
v2634
Protocol Join only if your game runs protocol 2634.
cs166054
Build This runs on build 166054.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.