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Every Rust server graded on real, live numbers. 31,880 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.13.186.161:27015
Name of server

IKS[211 Devblog]

RegisterAbsentOffline
Region–
Address45.13.186.161:27015
Last checked14d ago
modded
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#12,919top 60%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #12,919 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,459 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
19 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Server facts

In what location does IKS[211 Devblog] sit?

You'll find no region listed by IKS[211 Devblog]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.13.186.161:27015 is the address to use.

Is IKS[211 Devblog] up, and how steady is its uptime?

The server is down: IKS[211 Devblog] is offline now, with the last sighting 14 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 14 October 2026, Rust Server Score saw it for the first time.

What Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does IKS[211 Devblog] reset?

The record holds too few of IKS[211 Devblog]'s wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 16 days 7 hours.

Player numbers

Where does IKS[211 Devblog] place in the wider field of Rust servers?

Over the last seven days, IKS[211 Devblog] has #12,919 for player hours, in the top 60% of all ranked servers.

What does the population on IKS[211 Devblog] look like?

IKS[211 Devblog] is offline at the moment; the last time it was seen was 14 days 10 hours ago.

Tags and filters

How should you read the tags on IKS[211 Devblog]?

You'll see IKS[211 Devblog] tagged with mp10 (Max players): 10 slots are available; v2164 (Protocol): Join only if your game runs protocol 2164; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does IKS[211 Devblog] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include IKS[211 Devblog]: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded.

Rules and settings

What settings and rules apply on IKS[211 Devblog]?

Nothing in the name of IKS[211 Devblog] states a gather rate. It publishes no limit on group size. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.

Getting in

How should you connect to IKS[211 Devblog]?

Enter client.connect 45.13.186.161:27015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots are available.
v2164
Protocol Join only if your game runs protocol 2164.

Mods and access

oxide
Oxide The plugin framework in use is Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hb68d7370
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.