Working its way up from the back of the class: #15,503 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,804 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is GhostingSquad.com [1X] | /skin | Leaderboards based in?
GhostingSquad.com [1X] | /skin | Leaderboards leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.13.58.54:28015.
How dependable is GhostingSquad.com [1X] | /skin | Leaderboards, and is it online at the moment?
You cannot join now: GhostingSquad.com [1X] | /skin | Leaderboards is offline, last seen 38 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 18 September 2026.
Which Rust version is GhostingSquad.com [1X] | /skin | Leaderboards running?
The server GhostingSquad.com [1X] | /skin | Leaderboards is on Rust network protocol 2633 and build 164530 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does GhostingSquad.com [1X] | /skin | Leaderboards wipe, and how often?
The record holds too few of GhostingSquad.com [1X] | /skin | Leaderboards's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 40 days 1 hours.
Player count
Where does GhostingSquad.com [1X] | /skin | Leaderboards sit among Rust servers?
Over the last seven days, GhostingSquad.com [1X] | /skin | Leaderboards has #15,503 for player hours, in the top 67% of all ranked servers.
Is GhostingSquad.com [1X] | /skin | Leaderboards a busy server?
It has been 38 days 2 hours since GhostingSquad.com [1X] | /skin | Leaderboards was last seen, and it is offline right now.
Tags
What do GhostingSquad.com [1X] | /skin | Leaderboards's tags stand for?
You'll see GhostingSquad.com [1X] | /skin | Leaderboards tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does GhostingSquad.com [1X] | /skin | Leaderboards appear in the Rust Server Score lists and filters?
Rust Server Score lists that include GhostingSquad.com [1X] | /skin | Leaderboards: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1x.
Rules and settings
Which rules does GhostingSquad.com [1X] | /skin | Leaderboards enforce, and what are its settings?
GhostingSquad.com [1X] | /skin | Leaderboards sets gather at 1x, as its name suggests. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are not covered by VAC, Valve's anti-cheat.
Can you tell me which map GhostingSquad.com [1X] | /skin | Leaderboards uses?
The game generates the procedural map on GhostingSquad.com [1X] | /skin | Leaderboards at size 3,500 with seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto GhostingSquad.com [1X] | /skin | Leaderboards?
Enter client.connect 45.13.58.54:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/GhostingSquad.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).