On the class lists: C (63), with population over 48 hours and no performance mark.
Players now6/ 1753% full
7-day average4peak 17
Rank#1,628top 7%
Last wipe6d agono schedule published
Next wipe1d 13hFri 30 Oct, 09:42 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 4 of 175 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,628 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
67/ 100
C+
Slows down under load at times: 40 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
76/ 100
B
Climbing fast: up 834 places this week.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
5 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
····W··
···F···
·······
····W··
···W···
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 09:42 UTC, in 1d 13h.
Every other Friday at 09:42 UTC · medium confidence
usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak12players, last three wipes
crowd held50%else halves by day 6
Coming wipes
1d 13hFri 30 Oct, 09:42 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
15d 13hFri 13 Nov, 09:42 UTC
29d 13hFri 27 Nov, 09:42 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
43d 13hFri 11 Dec, 09:42 UTC
The first 48 hours of its last wipes
Thu 22 OctFri 16 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 15, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 19:10 UTC6d ago
15
–
running
12
Fri 16 Oct, 09:42 UTC12d ago
12
✓ held half
6.4 days
0
Thu 1 Oct, 18:09 UTCFW27d ago
9
halved by day 6
14.6 days
7
Fri 25 Sep, 11:11 UTC33d ago
9
✓ held half
6.3 days
4
Fri 18 Sep, 10:42 UTC40d ago
15
halved by day 6
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 14+ · 10x · weekly · 151 on average
185 / 400
Quick answers
from the figures on this page
Server details
In what location does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin sit?
No region is published for AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.136.204.219:28015.
Is AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin up, and how steady is its uptime?
The server is up: AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin is online now. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin perform well?
It never fell below 39 server fps in the last 48 hours, averaging 40. At its peak, it held 24,582 entities, including buildings, deployables and all else in the world. At its highest, it used 2,225 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin on?
The server AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin wipe, and how often?
Wipes come every other Friday at 09:42 UTC on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin. It is due to wipe next on Friday 30 October at 09:42 UTC. It has been running its current world for 6 days 1 hours.
What happens on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin when wipe day arrives?
Across its recent wipes, the busiest moments averaged 12 players. Peak numbers came 43 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 6.
Player numbers
Where does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin sit among Rust servers?
In the top 7% of all ranked servers, AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin sits at #1,628 for player hours over the last seven days.
What does the population on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin look like?
AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin is showing 6 players right now, with 175 slots in total. It peaked at 17 and averaged 4 players over the last seven days. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 12 players.
Tags and filters
What is meant by the tags on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin?
gmrust (Game mode): Survival in the standard Rust style; mp175 (Max players): The server holds 175 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin appear in the Rust Server Score lists and filters?
Rust Server Score lists that include AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin: Rust servers above 10x gather rate and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: More than 10x.
Server rules
Which rules does AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin enforce, and what are its settings?
Going by its name, AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin runs 1e+06x gather. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
Which map is in play on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin?
The game generates the procedural map on AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin at size 2,000 with seed 1990123778. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join AvengersRust X1000000 MAX8|Copter|Kit|Home|Skin?
To connect, start Rust, press F1, and type client.connect 45.136.204.219:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://avengersrust.gamestores.app.
Server tags
what each one means
Published asmp175,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp175
Max playersThe server holds 175 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).