Working its way up from the back of the class: #16,965 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 1,078 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, top 87% in EU, and #672 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 14:44 UTC, in 2d 16h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
The EU tag on [EU] SERVERNAME 50X | FULL PVP | WEEKLY puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.139.165.150:28125 is the address to use.
How reliable is [EU] SERVERNAME 50X | FULL PVP | WEEKLY, and is it up?
The server is down: [EU] SERVERNAME 50X | FULL PVP | WEEKLY is offline now, with the last sighting 32 days 7 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 27 September 2026.
On what Rust version does [EU] SERVERNAME 50X | FULL PVP | WEEKLY sit?
You will find [EU] SERVERNAME 50X | FULL PVP | WEEKLY on Rust network protocol 2633 and build 165217, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does [EU] SERVERNAME 50X | FULL PVP | WEEKLY reset?
The next wipe on [EU] SERVERNAME 50X | FULL PVP | WEEKLY is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 14:44 UTC. It has been running its current world for 32 days 7 hours. The tags carry a weekly wipe schedule.
Player count
Where does [EU] SERVERNAME 50X | FULL PVP | WEEKLY sit among Rust servers?
In Europe, [EU] SERVERNAME 50X | FULL PVP | WEEKLY is #2,587, and overall it is #16,965 on player hours over the last seven days, in the top 72% of all ranked servers. It comes #672 among servers in the quad group.
How many players does [EU] SERVERNAME 50X | FULL PVP | WEEKLY usually have?
It has been 32 days 7 hours since [EU] SERVERNAME 50X | FULL PVP | WEEKLY was last seen, and it is offline right now.
Lists and filters
What do [EU] SERVERNAME 50X | FULL PVP | WEEKLY's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts4 (Group limit): No team may go above 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe are the tags [EU] SERVERNAME 50X | FULL PVP | WEEKLY publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
Rust Server Score lists that include [EU] SERVERNAME 50X | FULL PVP | WEEKLY: Rust servers above 10x gather rate, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Gather rate: More than 10x.
Rules and settings
Which rules does [EU] SERVERNAME 50X | FULL PVP | WEEKLY enforce, and what are its settings?
The name of [EU] SERVERNAME 50X | FULL PVP | WEEKLY points to a 50x gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
[EU] SERVERNAME 50X | FULL PVP | WEEKLY runs which map?
The game generates a procedural map for [EU] SERVERNAME 50X | FULL PVP | WEEKLY.
Connecting
How do you get onto [EU] SERVERNAME 50X | FULL PVP | WEEKLY?
Enter client.connect 45.139.165.150:28125 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^z,^y,^w,EU,gmrust,cs165217,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts4
Group limitNo team may go above 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).