Working its way up from the back of the class: #15,489 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,685 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
12 wipe days in the last 16 weeks
MTWTFSS
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·W·WW··
WW·FW·W
·WW··W·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 10 OctWed 7 OctWed 7 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 12:29 UTC18d ago
1
–
running
0
Wed 7 Oct, 18:37 UTC20d ago
1
✓ held half
2.7 days
0
Wed 7 Oct, 08:46 UTC21d ago
1
–
0.4 days
0
Tue 6 Oct, 13:33 UTC22d ago
1
–
0.8 days
0
Sun 4 Oct, 13:24 UTC24d ago
7
✓ held half
2 days
0
Fri 2 Oct, 04:53 UTC26d ago
1
✓ held half
2.4 days
0
Thu 1 Oct, 21:45 UTCFW26d ago
1
–
0.3 days
0
Thu 1 Oct, 15:37 UTC26d ago
1
–
0.3 days
0
Tue 29 Sep, 12:42 UTC29d ago
2
–
2.1 days
0
Mon 28 Sep, 09:31 UTC30d ago
2
–
1.1 days
0
Mon 28 Sep, 02:12 UTC30d ago
2
–
0.3 days
0
Fri 25 Sep, 17:12 UTC32d ago
3
halved by day 1
2.4 days
0
Fri 25 Sep, 04:17 UTC33d ago
3
–
0.5 days
0
Thu 24 Sep, 00:03 UTC34d ago
3
–
1.2 days
0
Tue 22 Sep, 15:03 UTC36d ago
1
–
1.4 days
0
Wed 16 Sep, 09:42 UTC42d ago
0
–
6.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is 3RDM Farm Island v6.10 TEST?
No region is published for 3RDM Farm Island v6.10 TEST. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.139.78.188:28015.
Is 3RDM Farm Island v6.10 TEST up, and how steady is its uptime?
At this moment, 3RDM Farm Island v6.10 TEST is offline; the last time it was seen was 15 days 21 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is 3RDM Farm Island v6.10 TEST on?
Rust network protocol 2634 and build 166494 on Linux is what 3RDM Farm Island v6.10 TEST runs. Steam updates your game for you, but you need the same protocol to join.
Resets
When does 3RDM Farm Island v6.10 TEST wipe, and how often?
No next wipe can be predicted for 3RDM Farm Island v6.10 TEST, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 18 days 3 hours.
What happens on 3RDM Farm Island v6.10 TEST when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 24 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.
Population
Where does 3RDM Farm Island v6.10 TEST place in the wider field of Rust servers?
Over the last seven days, 3RDM Farm Island v6.10 TEST has #15,489 for player hours, in the top 71% of all ranked servers.
Is 3RDM Farm Island v6.10 TEST a busy server?
It has been 15 days 21 hours since 3RDM Farm Island v6.10 TEST was last seen, and it is offline right now.
Lists and filters
What do 3RDM Farm Island v6.10 TEST's tags stand for?
The game's browser takes its cue from the tags 3RDM Farm Island v6.10 TEST has set: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature 3RDM Farm Island v6.10 TEST?
Rust Server Score lists that include 3RDM Farm Island v6.10 TEST: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
Which rules does 3RDM Farm Island v6.10 TEST enforce, and what are its settings?
You will find no gather rate in the name of 3RDM Farm Island v6.10 TEST. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
3RDM Farm Island v6.10 TEST runs which map?
A procedural map of size 3,500 and seed 1337, generated by the game, is what 3RDM Farm Island v6.10 TEST runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto 3RDM Farm Island v6.10 TEST?
To connect, start Rust, press F1, and type client.connect 45.139.78.188:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max playersIts slot count is 5.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); standing is the one to work on (F).