On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 50% full
7-day average0peak 1
Rank#9,649top 44%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 5 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,649 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
79/ 100
B
Climbing fast: up 5,524 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sun 25 OctSat 10 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 16:23 UTC3d ago
0
–
running
0
Sat 10 Oct, 12:29 UTC18d ago
–
–
15.2 days
0
Thu 1 Oct, 12:49 UTC27d ago
0
–
9 days
0
Wed 30 Sep, 16:54 UTC28d ago
0
–
0.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 3RDM Farm Island v6.10 TEST sit?
No region is published for 3RDM Farm Island v6.10 TEST. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.139.78.188:28115 is the address to use.
How reliable is 3RDM Farm Island v6.10 TEST, and is it up?
Right now, 3RDM Farm Island v6.10 TEST is online. The uptime it reports puts the last restart at about 2 days 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 30 September 2026.
Does 3RDM Farm Island v6.10 TEST perform well?
The average over the last 48 hours was 70 server fps, and it never went below 51. At its peak, it held 65,870 entities, including buildings, deployables and all else in the world. At its highest, it used 2,985 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is 3RDM Farm Island v6.10 TEST on?
The server 3RDM Farm Island v6.10 TEST is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does 3RDM Farm Island v6.10 TEST reset?
3RDM Farm Island v6.10 TEST wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 18 days 7 hours have passed since this world was made.
What happens on 3RDM Farm Island v6.10 TEST when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does 3RDM Farm Island v6.10 TEST place in the wider field of Rust servers?
Over the last seven days, 3RDM Farm Island v6.10 TEST has #9,649 for player hours, in the top 44% of all ranked servers.
What does the population on 3RDM Farm Island v6.10 TEST look like?
With 5 slots available, 3RDM Farm Island v6.10 TEST currently has 0 players. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 15:00 UTC, with an average of 1 players.
Tags
What do 3RDM Farm Island v6.10 TEST's tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags 3RDM Farm Island v6.10 TEST publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 3RDM Farm Island v6.10 TEST?
These Rust Server Score lists count 3RDM Farm Island v6.10 TEST among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
How is 3RDM Farm Island v6.10 TEST set up, and what rules does it keep?
Nothing in the name of 3RDM Farm Island v6.10 TEST states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on 3RDM Farm Island v6.10 TEST?
The game generates the procedural map on 3RDM Farm Island v6.10 TEST at size 3,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Getting in
How do you get onto 3RDM Farm Island v6.10 TEST?
Enter client.connect 45.139.78.188:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp5
Max players5 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).