Working its way up from the back of the class: #16,036 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 75 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Y.C.R. Streamer Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.140.128.83:11300.
How dependable is Y.C.R. Streamer Server, and is it online at the moment?
The server is down: Y.C.R. Streamer Server is offline now, with the last sighting 26 days 22 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 26 September 2026.
Which Rust version is Y.C.R. Streamer Server running?
Rust network protocol 2633 and build 165217 on Windows is what Y.C.R. Streamer Server runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Y.C.R. Streamer Server wipe, and how often?
The record holds too few of Y.C.R. Streamer Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 55 days.
Population
Where does Y.C.R. Streamer Server sit among Rust servers?
In the top 69% of all ranked servers, Y.C.R. Streamer Server sits at #16,036 for player hours over the last seven days.
What does the population on Y.C.R. Streamer Server look like?
The last sighting of Y.C.R. Streamer Server was 26 days 22 hours ago, and it is offline right now.
Tags
What do Y.C.R. Streamer Server's tags stand for?
The game's browser takes its cue from the tags Y.C.R. Streamer Server has set: gmvanilla (Game mode): This is vanilla survival; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Y.C.R. Streamer Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Y.C.R. Streamer Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What settings and rules apply on Y.C.R. Streamer Server?
You will find no gather rate in the name of Y.C.R. Streamer Server. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Y.C.R. Streamer Server?
The game generates the procedural map on Y.C.R. Streamer Server at size 4,000 with seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto Y.C.R. Streamer Server?
To connect, start Rust, press F1, and type client.connect 45.140.128.83:11300. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp32,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp32
Max playersThe server holds 32 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).