A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
53/ 100
D
Working its way up from the back of the class: #10,558 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 1,568 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 47% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Sunday 1 November, 04:36 UTC, in 2d 15h.
Its weekly schedule tag · low confidence
usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
2d 15hSun 1 Nov, 04:36 UTC
7d 6hThu 5 Nov, 19:00 UTCFW
9d 15hSun 8 Nov, 04:36 UTC
16d 15hSun 15 Nov, 04:36 UTC
23d 15hSun 22 Nov, 04:36 UTC
30d 15hSun 29 Nov, 04:36 UTC
35d 6hThu 3 Dec, 19:00 UTCFW
37d 15hSun 6 Dec, 04:36 UTC
The first 48 hours of its last wipes
Sun 4 OctWed 30 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 04:36 UTC25d ago
1
–
running
0
Wed 30 Sep, 22:57 UTC28d ago
1
–
3.2 days
1
Tue 22 Sep, 22:08 UTC36d ago
1
✓ held half
8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is TemplarGaming - Experimental?
In Europe, according to its own listing, sits TemplarGaming - Experimental, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 45.151.44.6:28094 is the address to use.
How reliable is TemplarGaming - Experimental, and is it up?
The server is down: TemplarGaming - Experimental is offline now, with the last sighting 37 hours ago. For the last 7 full days, it was up 12 of 168 hours, or 7% of the time. The first sighting by Rust Server Score was on 16 September 2026.
What Rust version is TemplarGaming - Experimental on?
The server TemplarGaming - Experimental is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does TemplarGaming - Experimental wipe, and how often?
Its tag sets the prediction, as the record holds too few of TemplarGaming - Experimental's wipes to confirm its schedule. It is due to wipe next on Sunday 1 November at 04:36 UTC. 25 days 8 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What should you expect from wipe day on TemplarGaming - Experimental?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does TemplarGaming - Experimental sit among Rust servers?
Over the last seven days, TemplarGaming - Experimental has #10,558 for player hours, in the top 47% of all ranked servers and #2,306 in Europe.
What does the population on TemplarGaming - Experimental look like?
It has been 37 hours since TemplarGaming - Experimental was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.
Lists and filters
What is meant by the tags on TemplarGaming - Experimental?
You'll see TemplarGaming - Experimental tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts6 (Group limit): No team may go above 6; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind TemplarGaming - Experimental?
A templargaming.net hostname is published by TemplarGaming - Experimental and by 11 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature TemplarGaming - Experimental?
Rust Server Score lists that include TemplarGaming - Experimental: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Rules and settings
How is TemplarGaming - Experimental set up, and what rules does it keep?
You will find no gather rate in the name of TemplarGaming - Experimental. The limit for a group is 6 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
TemplarGaming - Experimental runs which map?
A custom map of size 3,500 is in use on TemplarGaming - Experimental, and its published file can be downloaded from this page.
Getting in
What is the way to join TemplarGaming - Experimental?
Enter client.connect 45.151.44.6:28094 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://store.templargaming.net.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z,rustmaps
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts6
Group limitNo team may go above 6.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).