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Every Rust server graded on real, live numbers. 38,680 players on the roll · 11,699 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.157.118.153:28015
Name of server

Rust 170 Devblog

RegisterPresentOnline
Region–
Address45.157.118.153:28015
Last checked10m ago
modded
Launch Rust and join
Overall grade

Working towards

45 out of 100, the average of 4 subjects

On the class lists: F (27), with population over 48 hours and no performance mark.

Players now 0/ 200 0% full
7-day average1peak 1
Rank#8,141top 37%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours 63/ 100 Working its way up from the back of the class: #8,141 on player hours.
Uptimehours on the list, last 48 17/ 100 Attendance needs work: on the list only 8 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 250 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75103:0015:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0015:0020:0021:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:28 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
7 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Rust 170 Devblog sit?

No region is published for Rust 170 Devblog. Rust Server Score takes the server's word for its location and does not trace the hardware. 45.157.118.153:28015 is the address to use.

Is Rust 170 Devblog up, and how steady is its uptime?

You can join now: Rust 170 Devblog is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 2 full days, it was up 10 of 48 hours, or 21% of the time. On 26 October 2026, Rust Server Score saw it for the first time.

Is Rust 170 Devblog smooth to play on?

The average over the last 48 hours was 253 server fps, and it never went below 226. At its peak, it held 36,444 entities, including buildings, deployables and all else in the world. Memory use reached up to 539 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Rust 170 Devblog running?

The server Rust 170 Devblog is on Rust network protocol 2001 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does Rust 170 Devblog wipe, and how often?

There are too few wipes on record for Rust 170 Devblog to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days 2 hours.

What should you expect from wipe day on Rust 170 Devblog?

The average peak on its recent wipes was 1 players. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Rust 170 Devblog sit among Rust servers?

Over the last seven days, Rust 170 Devblog has #8,141 for player hours, in the top 37% of all ranked servers.

Is Rust 170 Devblog a busy server?

Right now, 0 players are on Rust 170 Devblog, which has 200 slots. Averaging 1 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 03:00 UTC, with 1 players.

Tags

What do Rust 170 Devblog's tags stand for?

The game's browser takes its cue from the tags Rust 170 Devblog has set: mp200 (Max players): The server holds 200 slots; v2001 (Protocol): Join only if your game runs protocol 2001; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h6de18208 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Rust 170 Devblog?

These Rust Server Score lists count Rust 170 Devblog among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 3 days.

Rules and settings

How is Rust 170 Devblog set up, and what rules does it keep?

The name of Rust 170 Devblog gives no gather rate. No group limit is published. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.

Which map is in play on Rust 170 Devblog?

The game generates the procedural map on Rust 170 Devblog at size 4,000 with seed 170. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How should you connect to Rust 170 Devblog?

To connect, start Rust, press F1, and type client.connect 45.157.118.153:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as oxide,modded,mp200,v2001,h6de18208,stok

Game

mp200
Max players The server holds 200 slots.
v2001
Protocol Join only if your game runs protocol 2001.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The game is changed by plugins or settings; you will find it under Modded.

Other

h6de18208
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.