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Every Rust server graded on real, live numbers. 71,890 players on the roll · 11,736 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.170.73.64:28015
Name of server

BotWorld Dev

RegisterAbsentOffline
Region–
Address45.170.73.64:28015
Last checked7h ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 4 subjects

Players now 0/ 10 0% full
7-day average0peak 1
Rank#8,540top 38%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 62/ 100 Working its way up from the back of the class: #8,540 on player hours.
Uptimehours on the list, last 48 85/ 100 Good attendance: on the list 41 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 72/ 100 Climbing fast: up 3,702 places this week.

A fair term, with more to come. Strongest in uptime (A−); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
00.250.50.75113:0021:0005:0013:0021:0005:00Wiped Tue 27 Oct, 02:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:49 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
152 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
136 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
44 / 1000

Quick answers

from the figures on this page

Server facts

Which region is BotWorld Dev based in?

BotWorld Dev leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.170.73.64:28015 is the address to use.

How dependable is BotWorld Dev, and is it online at the moment?

The server is down: BotWorld Dev is offline now, with the last sighting 7 hours ago. It was up 104 of 144 hours over the last 6 full days, which is 72% of the time. The first sighting by Rust Server Score was on 21 October 2026.

Which Rust version is BotWorld Dev running?

You will find BotWorld Dev on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does BotWorld Dev wipe its map?

There are too few wipes on record for BotWorld Dev to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 34 hours have passed since this world was made.

Population

Where does BotWorld Dev sit among Rust servers?

Over the last seven days, BotWorld Dev has #8,540 for player hours, in the top 38% of all ranked servers.

What does the population on BotWorld Dev look like?

BotWorld Dev is offline at the moment; the last time it was seen was 7 hours ago. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours came at 00:00 UTC, with 1 players.

Tags

What is meant by the tags on BotWorld Dev?

gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags BotWorld Dev publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show BotWorld Dev?

Rust Server Score lists that include BotWorld Dev: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Map and rules

Which rules does BotWorld Dev enforce, and what are its settings?

The name of BotWorld Dev gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Which map is in play on BotWorld Dev?

A procedural map, generated by the game, is what BotWorld Dev runs.

Connecting

What is the way to join BotWorld Dev?

To connect, start Rust, press F1, and type client.connect 45.170.73.64:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.