On the class lists: D (47), with population over 48 hours and no performance mark.
Players now7/ 5014% full
7-day average5peak 22
Rank#1,369top 6% · #45 in SA
Last wipe13d agobiweekly schedule
Next wipe16hThu 29 Oct, 20:22 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,369 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 91 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 350 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 19% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:22 UTC, in 16h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
wipe-day peak31players, last three wipes
crowd held0%else halves by day 12
Coming wipes
16hThu 29 Oct, 20:22 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
14d 16hThu 12 Nov, 20:22 UTC
28d 16hThu 26 Nov, 20:22 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
42d 16hThu 10 Dec, 20:22 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 35, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 20:22 UTC13d ago
35
–
running
5
Thu 1 Oct, 19:25 UTCFW27d ago
27
halved by day 12
14 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is LATAMRUST | FULL PVE | 1X based in?
You'll see LATAMRUST | FULL PVE | 1X listed in South America, tagged SA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.235.98.245:27235.
How reliable is LATAMRUST | FULL PVE | 1X, and is it up?
Right now, LATAMRUST | FULL PVE | 1X is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does LATAMRUST | FULL PVE | 1X run?
It never fell below 7 server fps in the last 48 hours, averaging 91. Buildings, deployables and everything else in the world added up to as many as 149,907 entities. Up to 4,434 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is LATAMRUST | FULL PVE | 1X running?
Rust network protocol 2635 and build 168909 on Linux is what LATAMRUST | FULL PVE | 1X runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does LATAMRUST | FULL PVE | 1X reset?
The prediction follows its tag, because too few of LATAMRUST | FULL PVE | 1X's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 20:22 UTC. It has been running its current world for 13 days 7 hours. Its tags give a wipe schedule of every two weeks.
What happens on LATAMRUST | FULL PVE | 1X when wipe day arrives?
Recent wipes have peaked at 31 players on average. 5 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 12 in the wipes where it did not hold.
Population
Where does LATAMRUST | FULL PVE | 1X sit among Rust servers?
Over the last seven days, LATAMRUST | FULL PVE | 1X has #1,369 for player hours, in the top 6% of all ranked servers and #45 in South America.
What does the population on LATAMRUST | FULL PVE | 1X look like?
With 50 slots available, LATAMRUST | FULL PVE | 1X currently has 7 players. It peaked at 22 and averaged 5 players over the last seven days. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 8 players.
Lists and filters
What is meant by the tags on LATAMRUST | FULL PVE | 1X?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): You will find it under South America in the browser are the tags LATAMRUST | FULL PVE | 1X publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature LATAMRUST | FULL PVE | 1X?
These Rust Server Score lists count LATAMRUST | FULL PVE | 1X among them: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.
Server rules
What settings and rules apply on LATAMRUST | FULL PVE | 1X?
Going by its name, LATAMRUST | FULL PVE | 1X runs 1x gather. The default of 8 players applies as the group cap. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map LATAMRUST | FULL PVE | 1X uses?
The game generates the procedural map on LATAMRUST | FULL PVE | 1X at size 4,250 with seed 1. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: FPS+ by LatamRust.com.
Connecting
What is the way to join LATAMRUST | FULL PVE | 1X?
To connect, start Rust, press F1, and type client.connect 45.235.98.245:27235. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://latamrust.tebex.io/.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,SA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).