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Every Rust server graded on real, live numbers. 69,594 players on the roll · 11,814 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.31.204.106:28015
Name of server

Hiding-Hole

RegisterAbsentOffline
Region–
Address45.31.204.106:28015
Last checked8h ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

37 out of 100, the average of 3 subjects

Players now 0/ 500 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48 81/ 100 Missed a few lessons: on the list 39 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in uptime (B+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123414:0022:0005:0013:0021:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
251 / 700

Quick answers

from the figures on this page

About the server

Which region is Hiding-Hole based in?

You'll find no region listed by Hiding-Hole. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.31.204.106:28015.

How reliable is Hiding-Hole, and is it up?

You cannot join now: Hiding-Hole is offline, last seen 8 hours ago. It was up 94% of the time over the last 5 full days, 113 of 120 hours. It was first seen by Rust Server Score on 23 October 2026.

Which Rust version is Hiding-Hole running?

The server Hiding-Hole is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Hiding-Hole wipe its map?

There are too few wipes on record for Hiding-Hole to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 1 hours.

Player numbers

Where does Hiding-Hole sit among Rust servers?

Over the last seven days, Hiding-Hole has #15,326 for player hours, in the top 69% of all ranked servers.

Is Hiding-Hole a busy server?

It has been 8 hours since Hiding-Hole was last seen, and it is offline right now. A seven-day average of 0 players applies here.

Tags and filters

What do Hiding-Hole's tags stand for?

The game's browser takes its cue from the tags Hiding-Hole has set: gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): 500 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Hiding-Hole appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Hiding-Hole among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which rules does Hiding-Hole enforce, and what are its settings?

You will find no gather rate in the name of Hiding-Hole. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on Hiding-Hole?

The game generates a procedural map for Hiding-Hole.

How to join

How should you connect to Hiding-Hole?

Enter client.connect 45.31.204.106:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players 500 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.