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Every Rust server graded on real, live numbers. 34,139 players on the roll · 11,591 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.43.163.69:28021
Name of server

Wicked Dev

RegisterAbsentOffline
Region–
Address45.43.163.69:28021
Last checked5d ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

49 out of 100, the average of 4 subjects

On the class lists: C+ (65), with population over 48 hours and no performance mark.

Players now 0/ 500 0% full
7-day average0peak 2
Rank#10,488top 47%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours 53/ 100 Working its way up from the back of the class: #10,488 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 42/ 100 Slipped a little: down 1,743 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:56 UTC14d ago 2 – running 1
Sun 11 Oct, 18:37 UTC16d ago 2 held half 2.1 days 1
Fri 9 Oct, 14:35 UTC18d ago 2 held half 2.2 days 0
Wed 7 Oct, 23:25 UTC20d ago 2 – 1.6 days 0
Mon 5 Oct, 14:59 UTC22d ago 2 held half 2.4 days 1
Sun 4 Oct, 22:03 UTC23d ago 2 – 0.7 days 0
Sun 4 Oct, 12:27 UTC23d ago 2 – 0.4 days 1
Sat 3 Oct, 13:01 UTC24d ago 2 – 1 days 2
Fri 2 Oct, 16:18 UTC25d ago 2 – 0.9 days 0
Thu 1 Oct, 20:22 UTC FW26d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
25 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

About the server

In what location does Wicked Dev sit?

You'll find no region listed by Wicked Dev. Rust Server Score takes the server's word for its location and does not trace the hardware. 45.43.163.69:28021 is the address to use.

How dependable is Wicked Dev, and is it online at the moment?

You cannot join now: Wicked Dev is offline, last seen 5 days 11 hours ago. For the last 7 full days, it was up 42 of 168 hours, or 25% of the time. It was first seen by Rust Server Score on 20 September 2026.

What Rust version is Wicked Dev on?

The server Wicked Dev is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does Wicked Dev wipe its map?

No next wipe can be predicted for Wicked Dev, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 7 hours have passed since this world was made.

What should you expect from wipe day on Wicked Dev?

The average peak on its recent wipes was 2 players. The crowd on the latest wipe was largest 18 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 100% of its recent wipes.

Player numbers

Where does Wicked Dev sit among Rust servers?

Over the last seven days, Wicked Dev has #10,488 for player hours, in the top 47% of all ranked servers.

How many players does Wicked Dev usually have?

It has been 5 days 11 hours since Wicked Dev was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 2.

Tags and filters

What do Wicked Dev's tags stand for?

The game's browser takes its cue from the tags Wicked Dev has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts32 (Group limit): No team may go above 32; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does Wicked Dev appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Wicked Dev: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

How is Wicked Dev set up, and what rules does it keep?

Nothing in the name of Wicked Dev states a gather rate. You can play in groups of up to 32 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.

Which map is in play on Wicked Dev?

Wicked Dev runs a game-generated procedural map at size 2,000, seed 2000. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

What is the way to join Wicked Dev?

To connect, start Rust, press F1, and type client.connect 45.43.163.69:28021. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://wickedrust.net/.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts32,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp500
Max players The server holds 500 slots.
ts32
Group limit No team may go above 32.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.