A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,396 on player hours.
Uptimehours on the list, last 48
2/ 100
F
Attendance needs work: on the list only 1 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 26 OctSat 24 OctSat 10 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 18:03 UTC1d ago
–
–
running
0
Mon 26 Oct, 03:53 UTC2d ago
0
–
0.6 days
0
Sat 24 Oct, 12:09 UTC3d ago
0
–
1.7 days
0
Sat 10 Oct, 03:57 UTC18d ago
0
–
14.3 days
0
Mon 5 Oct, 00:57 UTC23d ago
0
–
5.1 days
0
Sun 4 Oct, 18:17 UTC23d ago
0
–
0.3 days
0
Sun 4 Oct, 04:36 UTC24d ago
0
–
0.6 days
0
Sat 3 Oct, 22:30 UTC24d ago
0
–
0.3 days
0
Sat 3 Oct, 14:23 UTC24d ago
0
–
0.3 days
0
Sat 3 Oct, 03:05 UTC25d ago
0
–
0.5 days
0
Fri 2 Oct, 20:23 UTC25d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Server hosted by Physgun.com sit?
The NA tag on Server hosted by Physgun.com puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 45.45.236.11:25000.
Is Server hosted by Physgun.com up, and how steady is its uptime?
You cannot join now: Server hosted by Physgun.com is offline, last seen 38 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. The first sighting by Rust Server Score was on 2 October 2026.
What Rust version is Server hosted by Physgun.com on?
Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does Server hosted by Physgun.com wipe its map?
No next wipe can be predicted for Server hosted by Physgun.com, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 39 hours.
What should you expect from wipe day on Server hosted by Physgun.com?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player numbers
Where does Server hosted by Physgun.com sit among Rust servers?
In North America, Server hosted by Physgun.com is #1,541, and overall it is #15,396 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does Server hosted by Physgun.com usually have?
It has been 38 hours since Server hosted by Physgun.com was last seen, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What do Server hosted by Physgun.com's tags stand for?
The game's browser takes its cue from the tags Server hosted by Physgun.com has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Server hosted by Physgun.com?
Rust Server Score lists that include Server hosted by Physgun.com: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which rules does Server hosted by Physgun.com enforce, and what are its settings?
Nothing in the name of Server hosted by Physgun.com states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Server hosted by Physgun.com uses?
A procedural map, generated by the game, is what Server hosted by Physgun.com runs.
How to join
How do you get onto Server hosted by Physgun.com?
Enter client.connect 45.45.236.11:25000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).