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Every Rust server graded on real, live numbers. 66,506 players on the roll · 11,742 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 45.45.239.248:28015
Name of server

Testing Grounds - Vanilla – Enter at Your Own Risk

RegisterPresentOnline
RegionNA
Address45.45.239.248:28015
Last checked12m ago
monthly wipes vanilla
Launch Rust and join Website
Overall grade

Steady

62 out of 100, the average of 5 subjects

On the class lists: D (54), with population over 48 hours and no performance mark.

Players now 0/ 3 0% full
7-day average0peak 3
Rank#11,360top 51% · #1326 in NA
Last wipe1d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 3 on average. Plenty of space to grow.
Standingrank on player hours 49/ 100 Working its way up from the back of the class: #11,360 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 67/ 100 Climbing fast: up 3,765 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0123400:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 00:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608000:0009:0019:0004:0013:0022:00Wiped Wed 28 Oct, 00:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

Coming wipes

  • 6d 19hThu 5 Nov, 19:00 UTCFW
  • 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 27 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:32 UTC1d ago – – running 0
Tue 27 Oct, 01:04 UTC2d ago 3 – 1 days 0
Mon 28 Sep, 22:03 UTC31d ago 0 – 28.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 125 on average
152 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 108 on average
90 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 74 on average
67 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 59 on average
113 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 34 on average
19 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
26 / 150

Quick answers

from the figures on this page

Server facts

Which region is Testing Grounds - Vanilla – Enter at Your Own Risk based in?

In North America, according to its own listing, sits Testing Grounds - Vanilla – Enter at Your Own Risk, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.45.239.248:28015.

How dependable is Testing Grounds - Vanilla – Enter at Your Own Risk, and is it online at the moment?

The server is up: Testing Grounds - Vanilla – Enter at Your Own Risk is online now. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does Testing Grounds - Vanilla – Enter at Your Own Risk perform well?

It averaged 60 server fps over the last 48 hours, with a low of 58. Buildings, deployables and everything else in the world added up to as many as 79,174 entities. Up to 2,404 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Testing Grounds - Vanilla – Enter at Your Own Risk running?

The server Testing Grounds - Vanilla – Enter at Your Own Risk is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Testing Grounds - Vanilla – Enter at Your Own Risk reset?

The force wipe each month is the only wipe Testing Grounds - Vanilla – Enter at Your Own Risk takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 47 hours. Its tags list a monthly wipe schedule.

What should you expect from wipe day on Testing Grounds - Vanilla – Enter at Your Own Risk?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 23 hours after it began.

Player count

What position does Testing Grounds - Vanilla – Enter at Your Own Risk hold in the rankings?

Over the last seven days, Testing Grounds - Vanilla – Enter at Your Own Risk has #11,360 for player hours, in the top 51% of all ranked servers and #1,326 in North America.

How many players does Testing Grounds - Vanilla – Enter at Your Own Risk usually have?

Right now, 0 players are on Testing Grounds - Vanilla – Enter at Your Own Risk, which has 3 slots. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.

Tags

What is meant by the tags on Testing Grounds - Vanilla – Enter at Your Own Risk?

The game's browser takes its cue from the tags Testing Grounds - Vanilla – Enter at Your Own Risk has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp3 (Max players): Its slot count is 3; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; NA (North America): You will find it under North America in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Testing Grounds - Vanilla – Enter at Your Own Risk?

Rust Server Score lists that include Testing Grounds - Vanilla – Enter at Your Own Risk: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Rules and settings

Which rules does Testing Grounds - Vanilla – Enter at Your Own Risk enforce, and what are its settings?

The name of Testing Grounds - Vanilla – Enter at Your Own Risk gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.

Which map is in play on Testing Grounds - Vanilla – Enter at Your Own Risk?

Testing Grounds - Vanilla – Enter at Your Own Risk runs a game-generated procedural map at size 1,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Connecting

What is the way to join Testing Grounds - Vanilla – Enter at Your Own Risk?

Enter client.connect 45.45.239.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustlands.net.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp3
Max players Its slot count is 3.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.