On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,311top 51% · #1339 in NA
Last wipe25d agomonthly schedule
Next wipe8d 18hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
49/ 100
D
Working its way up from the back of the class: #11,311 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 197 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h.
The force wipe · high confidence
usual gap17.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
8d 18hThu 5 Nov, 19:00 UTCFW
36d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Fri 2 OctMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 18:10 UTC25d ago
0
–
running
0
Mon 14 Sep, 22:12 UTC43d ago
2
halved by day 1
17.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The NA tag on The Carnivorous Cactus puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 45.59.162.29:28080.
Is The Carnivorous Cactus up, and how steady is its uptime?
The server is up: The Carnivorous Cactus is online now. According to its reported uptime, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does The Carnivorous Cactus run?
It averaged 60 server fps over the last 48 hours, with a low of 59. At its peak, it held 78,445 entities, including buildings, deployables and all else in the world. Up to 2,666 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is The Carnivorous Cactus running?
You will find The Carnivorous Cactus on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does The Carnivorous Cactus reset?
The Carnivorous Cactus wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 25 days 6 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on The Carnivorous Cactus?
The average peak on its recent wipes was 1 players. 0 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 1 in the wipes where it did not hold.
Player count
What position does The Carnivorous Cactus hold in the rankings?
Over the last seven days, The Carnivorous Cactus has #11,311 for player hours, in the top 51% of all ranked servers and #1,339 in North America.
What does the population on The Carnivorous Cactus look like?
With 50 slots available, The Carnivorous Cactus currently has 0 players. Averaging 0 players over seven days, it peaked at 1. The highest average in the last 48 hours came at 21:00 UTC, with 1 players.
Lists and filters
What do The Carnivorous Cactus's tags stand for?
The game's browser takes its cue from the tags The Carnivorous Cactus has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): The server browser lists it under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature The Carnivorous Cactus?
Rust Server Score lists that include The Carnivorous Cactus: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on The Carnivorous Cactus?
The name of The Carnivorous Cactus gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on The Carnivorous Cactus?
A procedural map of size 3,500 and seed 108205031, generated by the game, is what The Carnivorous Cactus runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto The Carnivorous Cactus?
To connect, start Rust, press F1, and type client.connect 45.59.162.29:28080. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).