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Every Rust server graded on real, live numbers. 92,145 players on the roll · 11,896 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 45.66.162.55:28025
Name of server

[NotPublic] Staging branch

RegisterAbsentOffline
Region–
Address45.66.162.55:28025
Last checked26d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

40 out of 100, the average of 2 subjects

Players now 0/ 5 0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #16,275 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 164 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
185 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
162 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

Quick answers

from the figures on this page

Server details

In what location does [NotPublic] Staging branch sit?

You'll find no region listed by [NotPublic] Staging branch. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.66.162.55:28025.

How dependable is [NotPublic] Staging branch, and is it online at the moment?

The server is down: [NotPublic] Staging branch is offline now, with the last sighting 26 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 1 October 2026.

What Rust version is [NotPublic] Staging branch on?

You will find [NotPublic] Staging branch on Rust network protocol 2634 and build 166465, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does [NotPublic] Staging branch wipe, and how often?

The record holds too few of [NotPublic] Staging branch's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 2 hours.

Population

Where does [NotPublic] Staging branch place in the wider field of Rust servers?

Over the last seven days, [NotPublic] Staging branch has #16,275 for player hours, in the top 69% of all ranked servers.

What does the population on [NotPublic] Staging branch look like?

[NotPublic] Staging branch is offline at the moment; the last time it was seen was 26 days 2 hours ago.

Tags

How should you read the tags on [NotPublic] Staging branch?

The game's browser takes its cue from the tags [NotPublic] Staging branch has set: gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166465 (Build): The game build is 166465; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [NotPublic] Staging branch appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [NotPublic] Staging branch among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which rules does [NotPublic] Staging branch enforce, and what are its settings?

Nothing in the name of [NotPublic] Staging branch states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

How to join

How do you get onto [NotPublic] Staging branch?

Enter client.connect 45.66.162.55:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166465,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp5
Max players The server holds 5 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166465
Build The game build is 166465.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.