On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average2peak 9
Rank#3,076top 14%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,076 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
45/ 100
D
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak9players, last three wipes
The first 48 hours of its last wipes
Sat 24 OctSat 24 Oct
Players each hour, from the hour of the wipe. The latest peaked at 9, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 24 Oct, 21:25 UTC3d ago
9
–
running
8
Sat 24 Oct, 14:31 UTC3d ago
9
–
0.3 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Nova Events leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.84.198.25:28015 is the address to use.
How dependable is Nova Events, and is it online at the moment?
The server is up: Nova Events is online now. About 3 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 3 full days, 72 of 72 hours. It was first seen by Rust Server Score on 24 October 2026.
Is Nova Events smooth to play on?
It averaged 27 server fps over the last 48 hours, with a low of 16. Buildings, deployables and everything else in the world added up to as many as 71,854 entities. Memory use reached up to 2,266 MB. Players feel lag when fps drops and entities pile up.
Which Rust version is Nova Events running?
The server Nova Events is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Nova Events wipe its map?
The record holds too few of Nova Events's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 3 days 11 hours.
What happens on Nova Events when wipe day arrives?
Across its recent wipes, the busiest moments averaged 9 players. The crowd on the latest wipe was largest 14 hours after it began.
Player numbers
Where does Nova Events place in the wider field of Rust servers?
Over the last seven days, Nova Events has #3,076 for player hours, in the top 14% of all ranked servers.
What does the population on Nova Events look like?
Nova Events is showing 0 players right now, with 50 slots in total. Averaging 2 players over seven days, it peaked at 9. The busiest time in the last 48 hours was 16:00 UTC, with an average of 8 players.
Lists and filters
How should you read the tags on Nova Events?
You'll see Nova Events tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Nova Events?
These Rust Server Score lists count Nova Events among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which rules does Nova Events enforce, and what are its settings?
The name of Nova Events gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Nova Events runs which map?
The game generates the procedural map on Nova Events at size 3,500 with seed 33616747. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto Nova Events?
To connect, start Rust, press F1, and type client.connect 45.84.198.25:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersIts slot count is 50.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).