On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#13,898top 62%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,898 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 124 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #585 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Aqua Staging Branch. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.92.36.78:28045.
Is Aqua Staging Branch up, and how steady is its uptime?
The server is up: Aqua Staging Branch is online now. The uptime it reports puts the last restart at about 8 hours ago. It was up 95 of 96 hours over the last 4 full days, which is 99% of the time. The first sighting by Rust Server Score was on 24 October 2026.
Is Aqua Staging Branch smooth to play on?
It averaged 124 server fps over the last 48 hours, with a low of 84. Up to 116,000 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,814 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is Aqua Staging Branch on?
The server Aqua Staging Branch is on Rust network protocol 2635 and build 169070 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Aqua Staging Branch reset?
Aqua Staging Branch has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days 11 hours.
Population
Where does Aqua Staging Branch sit among Rust servers?
In the top 62% of all ranked servers, Aqua Staging Branch sits at #13,898 for player hours over the last seven days. It comes #585 among servers in the quad group.
Is Aqua Staging Branch a busy server?
Right now, 0 players are on Aqua Staging Branch, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on Aqua Staging Branch?
gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): 50 slots are available; ts4 (Group limit): No team may go above 4; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs169070 (Build): This runs on build 169070; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags Aqua Staging Branch publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Aqua Staging Branch appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Aqua Staging Branch: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does Aqua Staging Branch enforce, and what are its settings?
You will find no gather rate in the name of Aqua Staging Branch. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Aqua Staging Branch?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Aqua Staging Branch runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: staging.aquarust.co.uk.
Getting in
What is the way to join Aqua Staging Branch?
Enter client.connect 45.92.36.78:28045 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://aquarust.co.uk/map_preview.php.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs169070,ts4,^z,^y
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max players50 slots are available.
ts4
Group limitNo team may go above 4.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs169070
BuildThis runs on build 169070.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).