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Every Rust server graded on real, live numbers. 73,164 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.110.4.199:28015
Name of server

SoulJunkees Rusty Hell

RegisterAbsentOffline
RegionNA
Address46.110.4.199:28015
Last checked7d ago
weekly wipes vanilla
Launch Rust and join
Overall grade

Not there yet

23 out of 100, the average of 3 subjects

On the class lists: F (34), with population over 48 hours and no performance mark.

Players now 1/ 40 2% full
7-day average1peak 1
Rank#13,159top 59% · #1417 in NA
Last wipe9d agoweekly schedule
Next wipe4d 6hMon 2 Nov, 03:19 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 40 on average. Plenty of space to grow.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #13,159 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 27/ 100 Lost ground: down 5,948 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Monday 2 November, 03:19 UTC, in 4d 6h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
18 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
38 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 198 on average
473 / 500
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 155 on average
11 / 100
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 154 on average
261 / 275
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 144 on average
41 / 200

Quick answers

from the figures on this page

About the server

Where in the world is SoulJunkees Rusty Hell?

In North America, according to its own listing, sits SoulJunkees Rusty Hell, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.110.4.199:28015.

How reliable is SoulJunkees Rusty Hell, and is it up?

At this moment, SoulJunkees Rusty Hell is offline; the last time it was seen was 7 days 2 hours ago. For the last 7 full days, it was up 4 of 168 hours, or 2% of the time. On 19 October 2026, Rust Server Score saw it for the first time.

On what Rust version does SoulJunkees Rusty Hell sit?

You will find SoulJunkees Rusty Hell on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does SoulJunkees Rusty Hell wipe, and how often?

The next wipe on SoulJunkees Rusty Hell is a projection from weekly: 7 days after its last wipe. Monday 2 November at 03:19 UTC is the date set for its next wipe. It has been running its current world for 9 days 17 hours. Wipes are scheduled weekly, according to its tags.

Population

Where does SoulJunkees Rusty Hell place in the wider field of Rust servers?

Over the last seven days, SoulJunkees Rusty Hell has #13,159 for player hours, in the top 59% of all ranked servers and #1,417 in North America.

What does the population on SoulJunkees Rusty Hell look like?

SoulJunkees Rusty Hell is offline at the moment; the last time it was seen was 7 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.

Lists and filters

What do SoulJunkees Rusty Hell's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): A wipe happens every week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; NA (North America): The server browser lists it under North America are the tags SoulJunkees Rusty Hell publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature SoulJunkees Rusty Hell?

Rust Server Score lists that include SoulJunkees Rusty Hell: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Rules and settings

How is SoulJunkees Rusty Hell set up, and what rules does it keep?

Nothing in the name of SoulJunkees Rusty Hell states a gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Which map is in play on SoulJunkees Rusty Hell?

The game generates a procedural map for SoulJunkees Rusty Hell.

How to join

How should you connect to SoulJunkees Rusty Hell?

To connect, start Rust, press F1, and type client.connect 46.110.4.199:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players The server holds 40 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.