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Every Rust server graded on real, live numbers. 45,438 players on the roll · 11,634 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.124.143.158:28015
Name of server

TESTSERVER by EM$⌀

RegisterAbsentOffline
Region–
Address46.124.143.158:28015
Last checked13d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

28 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,547top 63%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 37/ 100 Working its way up from the back of the class: #13,547 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 20/ 100 Lost ground: down 8,262 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct17 Oct19 Oct21 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 14 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:03 UTC13d ago 1 – running 1
Wed 14 Oct, 02:17 UTC14d ago 1 – 0.4 days 1
Tue 13 Oct, 08:29 UTC14d ago 1 – 0.7 days 1
Tue 13 Oct, 00:44 UTC15d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000

Quick answers

from the figures on this page

Server details

In what location does TESTSERVER by EM$⌀ sit?

You'll find no region listed by TESTSERVER by EM$⌀. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 46.124.143.158:28015 is the address to use.

Is TESTSERVER by EM$⌀ up, and how steady is its uptime?

At this moment, TESTSERVER by EM$⌀ is offline; the last time it was seen was 13 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 11 October 2026.

What Rust version is TESTSERVER by EM$⌀ on?

You will find TESTSERVER by EM$⌀ on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does TESTSERVER by EM$⌀ wipe, and how often?

No next wipe can be predicted for TESTSERVER by EM$⌀, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 19 hours have passed since this world was made.

What happens on TESTSERVER by EM$⌀ when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player numbers

What position does TESTSERVER by EM$⌀ hold in the rankings?

In the top 63% of all ranked servers, TESTSERVER by EM$⌀ sits at #13,547 for player hours over the last seven days.

Is TESTSERVER by EM$⌀ a busy server?

The last sighting of TESTSERVER by EM$⌀ was 13 days 18 hours ago, and it is offline right now.

Lists and filters

What is meant by the tags on TESTSERVER by EM$⌀?

The game's browser takes its cue from the tags TESTSERVER by EM$⌀ has set: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does TESTSERVER by EM$⌀ appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TESTSERVER by EM$⌀: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does TESTSERVER by EM$⌀ enforce, and what are its settings?

Nothing in the name of TESTSERVER by EM$⌀ states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map TESTSERVER by EM$⌀ uses?

A procedural map, generated by the game, is what TESTSERVER by EM$⌀ runs.

Getting in

How should you connect to TESTSERVER by EM$⌀?

Enter client.connect 46.124.143.158:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.