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Every Rust server graded on real, live numbers. 37,607 players on the roll · 11,693 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 46.125.152.89:28015
Name of server

TESTSERVER by EM$⌀

RegisterAbsentOffline
Region–
Address46.125.152.89:28015
Last checked11d ago
moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#12,993top 60%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 40/ 100 Working its way up from the back of the class: #12,993 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 6,287 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:32 UTC12d ago 1 – running 1
Fri 16 Oct, 00:00 UTC13d ago 1 – 0.7 days 1
Thu 15 Oct, 15:16 UTC13d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
14 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
2 / 1000

Quick answers

from the figures on this page

About the server

In what location does TESTSERVER by EM$⌀ sit?

No region is published for TESTSERVER by EM$⌀. Rust Server Score takes the server's word for its location and does not trace the hardware. 46.125.152.89:28015 is the address to use.

How reliable is TESTSERVER by EM$⌀, and is it up?

You cannot join now: TESTSERVER by EM$⌀ is offline, last seen 11 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 15 October 2026.

On what Rust version does TESTSERVER by EM$⌀ sit?

You will find TESTSERVER by EM$⌀ on Rust network protocol 2634 and build 167781, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does TESTSERVER by EM$⌀ reset?

No next wipe can be predicted for TESTSERVER by EM$⌀, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 12 days 10 hours have passed since this world was made.

What happens on TESTSERVER by EM$⌀ when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does TESTSERVER by EM$⌀ place in the wider field of Rust servers?

In the top 60% of all ranked servers, TESTSERVER by EM$⌀ sits at #12,993 for player hours over the last seven days.

Is TESTSERVER by EM$⌀ a busy server?

TESTSERVER by EM$⌀ is offline at the moment; the last time it was seen was 11 days 23 hours ago.

Lists and filters

What do TESTSERVER by EM$⌀'s tags stand for?

The game's browser takes its cue from the tags TESTSERVER by EM$⌀ has set: gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does TESTSERVER by EM$⌀ appear in the Rust Server Score lists and filters?

These Rust Server Score lists count TESTSERVER by EM$⌀ among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does TESTSERVER by EM$⌀ enforce, and what are its settings?

You will find no gather rate in the name of TESTSERVER by EM$⌀. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on TESTSERVER by EM$⌀?

The game generates a procedural map for TESTSERVER by EM$⌀.

Connecting

What is the way to join TESTSERVER by EM$⌀?

To connect, start Rust, press F1, and type client.connect 46.125.152.89:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players 10 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.