Working its way up from the back of the class: #14,878 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 5,808 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sat 10 OctSun 4 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 06:10 UTC17d ago
2
–
running
2
Sun 4 Oct, 08:24 UTC23d ago
2
–
5.9 days
0
Wed 30 Sep, 14:09 UTC27d ago
2
✓ held half
3.8 days
2
Mon 28 Sep, 12:02 UTC29d ago
2
✓ held half
2.1 days
0
Thu 24 Sep, 12:26 UTC33d ago
2
✓ held half
4 days
1
Thu 24 Sep, 04:32 UTC33d ago
2
–
0.3 days
0
Wed 23 Sep, 18:23 UTC34d ago
2
–
0.4 days
0
Wed 23 Sep, 03:46 UTC34d ago
2
–
0.6 days
0
Sat 19 Sep, 10:13 UTC38d ago
2
✓ held half
3.7 days
1
Thu 17 Sep, 10:00 UTC40d ago
2
✓ held half
2 days
0
Tue 15 Sep, 10:42 UTC42d ago
2
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for My Server Name. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.138.89.160:28015.
Is My Server Name up, and how steady is its uptime?
The server is down: My Server Name is offline now, with the last sighting 15 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is My Server Name running?
Rust network protocol 2635 and build 167568 on Windows is what My Server Name runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does My Server Name reset?
My Server Name wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 17 days 13 hours have passed since this world was made.
What happens on My Server Name when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does My Server Name place in the wider field of Rust servers?
Over the last seven days, My Server Name has #14,878 for player hours, in the top 68% of all ranked servers.
How many players does My Server Name usually have?
It has been 15 days 13 hours since My Server Name was last seen, and it is offline right now.
Tags
What do My Server Name's tags stand for?
You'll see My Server Name tagged with gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167568 (Build): The game build is 167568; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show My Server Name?
Rust Server Score lists that include My Server Name: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which rules does My Server Name enforce, and what are its settings?
You will find no gather rate in the name of My Server Name. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on My Server Name?
A procedural map, generated by the game, is what My Server Name runs.
Connecting
How should you connect to My Server Name?
To connect, start Rust, press F1, and type client.connect 46.138.89.160:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs167568,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs167568
BuildThe game build is 167568.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); momentum is the one to work on (F).