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Every Rust server graded on real, live numbers. 78,222 players on the roll · 11,801 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.147.123.144:28015
Name of server

VALAHAL

RegisterPresentOnline
Region–
Address46.147.123.144:28015
Last checked13m ago
moddedoxide
Launch Rust and join
Overall grade

Getting there

58 out of 100, the average of 5 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 250 0% full
7-day average0peak 1
Rank#10,897top 49%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,897 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 153 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 975 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 19:46 UTC8d ago 1 – running 0
Mon 12 Oct, 19:46 UTC16d ago 0 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
117 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
33 / 1000

Quick answers

from the figures on this page

About the server

Which region is VALAHAL based in?

You'll find no region listed by VALAHAL. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.147.123.144:28015.

How reliable is VALAHAL, and is it up?

The server is up: VALAHAL is online now. The uptime it reports puts the last restart at about 41 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. The first sighting by Rust Server Score was on 12 October 2026.

How well does VALAHAL run?

It averaged 153 server fps over the last 48 hours, with a low of 113. Up to 74,956 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,083 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is VALAHAL running?

Rust network protocol 2635 and build 168909 on Windows is what VALAHAL runs. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does VALAHAL reset?

The record holds too few of VALAHAL's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 8 days 1 hours have passed since this world was made.

What should you expect from wipe day on VALAHAL?

Across its recent wipes, the busiest moments averaged 0 players. Peak numbers came 2 hours into the latest wipe.

Population

What position does VALAHAL hold in the rankings?

In the top 49% of all ranked servers, VALAHAL sits at #10,897 for player hours over the last seven days.

Is VALAHAL a busy server?

Right now, 1 players are on VALAHAL, which has 250 slots. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 23:00 UTC, with an average of 1 players.

Lists and filters

How should you read the tags on VALAHAL?

The game's browser takes its cue from the tags VALAHAL has set: gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature VALAHAL?

Rust Server Score lists that include VALAHAL: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does VALAHAL enforce, and what are its settings?

You will find no gather rate in the name of VALAHAL. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

VALAHAL runs which map?

The game generates the procedural map on VALAHAL at size 3,500 with seed 1198747685. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to VALAHAL?

To connect, start Rust, press F1, and type client.connect 46.147.123.144:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.