On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 2
Rank#7,651top 34% · #2063 in EU
Last wipe4d agoweekly schedule
Next wipe2d 12hFri 30 Oct, 19:20 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,651 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 177 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 2,617 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 19:20 UTC, in 2d 12h.
Every 7 days · medium confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 3
Coming wipes
2d 12hFri 30 Oct, 19:20 UTC
8d 12hThu 5 Nov, 19:00 UTCFW
9d 12hFri 6 Nov, 19:20 UTC
16d 12hFri 13 Nov, 19:20 UTC
23d 12hFri 20 Nov, 19:20 UTC
30d 12hFri 27 Nov, 19:20 UTC
36d 12hThu 3 Dec, 19:00 UTCFW
37d 12hFri 4 Dec, 19:20 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 19:20 UTC4d ago
2
–
running
0
Fri 16 Oct, 02:09 UTC12d ago
5
halved by day 3
7.7 days
0
Fri 9 Oct, 02:09 UTC19d ago
1
halved by day 3
7 days
0
Fri 2 Oct, 02:09 UTC26d ago
1
halved by day 1
7 days
0
Fri 25 Sep, 02:09 UTC33d ago
1
halved by day 4
7 days
0
Fri 18 Sep, 02:08 UTC40d ago
2
halved by day 3
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 127 on average
22 / 100
Quick answers
from the figures on this page
Server facts
Where in the world is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?
In Europe, according to its own listing, sits [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10, with the EU tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 46.150.22.217:28015.
How dependable is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10, and is it online at the moment?
The server is up: [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is online now. The uptime it reports puts the last restart at about 22 hours ago. For the last 7 full days, it was up 156 of 168 hours, or 93% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 run?
The average over the last 48 hours was 177 server fps, and it never went below 135. Buildings, deployables and everything else in the world added up to as many as 116,121 entities. Up to 4,122 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 running?
You will find [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 wipe, and how often?
About every 7 days, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 has wiped lately. It is due to wipe next on Friday 30 October at 19:20 UTC. It has been running its current world for 4 days 11 hours. Wipes are scheduled weekly, according to its tags.
What happens on [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 3 players. Peak numbers came 40 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 place in the wider field of Rust servers?
In Europe, [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is #2,063, and overall it is #7,651 on player hours over the last seven days, in the top 34% of all ranked servers.
Is [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 a busy server?
[UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 is showing 0 players right now, with 200 slots in total. Averaging 0 players over seven days, it peaked at 2. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.
Tags
What is meant by the tags on [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?
You'll see [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?
These Rust Server Score lists count [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Rules and settings
What settings and rules apply on [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?
[UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 uses?
[UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10 runs a game-generated procedural map at size 4,500, seed 21604571. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto [UKRAINE] EVVLRUST - МАЛА ТОКМАЧКА X2 │ 23.10?
To connect, start Rust, press F1, and type client.connect 46.150.22.217:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).