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Every Rust server graded on real, live numbers. 38,888 players on the roll · 11,642 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.151.193.41:28035
Name of server

ScrambleZAR PVE | Halloween Event Week #3

RegisterPresentOnline
Region–
Address46.151.193.41:28035
Last checked9m ago
moddedoxide
Launch Rust and join Website
Overall grade

Steady

68 out of 100, the average of 6 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 3/ 50 6% full
7-day average9peak 33
Rank#984top 4%
Last wipe5d agono schedule published
Next wipe1d 12hThu 29 Oct, 15:24 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 18/ 100 A quiet classroom so far: 9 of 50 on average. Plenty of space to grow.
Standingrank on player hours 96/ 100 Well up the rankings: #984 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 69 server fps on average.
Wipeskeeping the crowd after a wipe 40/ 100 Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago 58/ 100 Moving up: up 151 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 15:24 UTC, in 1d 12h. Every Thursday at 15:24 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak31players, last three wipes
crowd held40%else halves by day 4

Coming wipes

  • 1d 12hThu 29 Oct, 15:24 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 15d 12hThu 12 Nov, 15:24 UTC
  • 22d 12hThu 19 Nov, 15:24 UTC
  • 29d 12hThu 26 Nov, 15:24 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 43d 12hThu 10 Dec, 15:24 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:24 UTC5d ago 33 – running 7
Thu 15 Oct, 14:50 UTC12d ago 30 halved by day 4 7 days 9
Thu 8 Oct, 14:44 UTC19d ago 29 halved by day 6 7 days 3
Thu 1 Oct, 17:47 UTC FW26d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC33d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC40d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
42 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
18 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
5 / 1000

Quick answers

from the figures on this page

Server details

Which region is ScrambleZAR PVE | Halloween Event Week #3 based in?

You'll find no region listed by ScrambleZAR PVE | Halloween Event Week #3. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 46.151.193.41:28035.

How reliable is ScrambleZAR PVE | Halloween Event Week #3, and is it up?

You can join now: ScrambleZAR PVE | Halloween Event Week #3 is online. About 22 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does ScrambleZAR PVE | Halloween Event Week #3 run?

It averaged 69 server fps over the last 48 hours, with a low of 33. Buildings, deployables and everything else in the world added up to as many as 127,274 entities. Memory use reached up to 4,668 MB. Players feel lag when fps drops and entities pile up.

On what Rust version does ScrambleZAR PVE | Halloween Event Week #3 sit?

You will find ScrambleZAR PVE | Halloween Event Week #3 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

When does ScrambleZAR PVE | Halloween Event Week #3 wipe, and how often?

Wipes come every Thursday at 15:24 UTC on ScrambleZAR PVE | Halloween Event Week #3. Thursday 29 October at 15:24 UTC is the date set for its next wipe. It has been running its current world for 5 days 11 hours.

What should you expect from wipe day on ScrambleZAR PVE | Halloween Event Week #3?

The average peak on its recent wipes was 31 players. 2 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 40% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.

Player count

Where does ScrambleZAR PVE | Halloween Event Week #3 place in the wider field of Rust servers?

Over the last seven days, ScrambleZAR PVE | Halloween Event Week #3 has #984 for player hours, in the top 4% of all ranked servers.

What does the population on ScrambleZAR PVE | Halloween Event Week #3 look like?

ScrambleZAR PVE | Halloween Event Week #3 is showing 3 players right now, with 50 slots in total. It peaked at 33 and averaged 9 players over the last seven days. The busiest time in the last 48 hours was 18:00 UTC, with an average of 20 players.

Tags

What is meant by the tags on ScrambleZAR PVE | Halloween Event Week #3?

You'll see ScrambleZAR PVE | Halloween Event Week #3 tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature ScrambleZAR PVE | Halloween Event Week #3?

Rust Server Score lists that include ScrambleZAR PVE | Halloween Event Week #3: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What settings and rules apply on ScrambleZAR PVE | Halloween Event Week #3?

The name of ScrambleZAR PVE | Halloween Event Week #3 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.

Can you tell me which map ScrambleZAR PVE | Halloween Event Week #3 uses?

ScrambleZAR PVE | Halloween Event Week #3 runs a game-generated procedural map at size 4,000, seed 2089273816. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Transylvania | Haunted - 5d ago.

Getting in

How do you get onto ScrambleZAR PVE | Halloween Event Week #3?

Enter client.connect 46.151.193.41:28035 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/3Cmar84d6r.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.