On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 800% full
7-day average1peak 4
Rank#2,965top 13%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 80 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,965 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 4 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap2.3 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Mon 5 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 7, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 06:41 UTC22d ago
7
–
running
0
Sat 3 Oct, 00:02 UTC25d ago
4
✓ held half
2.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is UtopiaClassic (wipe 05.10.2026)?
No region is published for UtopiaClassic (wipe 05.10.2026). Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.165.1.67:28015.
How dependable is UtopiaClassic (wipe 05.10.2026), and is it online at the moment?
The server is up: UtopiaClassic (wipe 05.10.2026) is online now. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is UtopiaClassic (wipe 05.10.2026) smooth to play on?
The average over the last 48 hours was 66 server fps, and it never went below 43. Up to 125,320 entities were in the world, covering buildings, deployables and the rest. Up to 3,949 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is UtopiaClassic (wipe 05.10.2026) on?
You will find UtopiaClassic (wipe 05.10.2026) on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does UtopiaClassic (wipe 05.10.2026) reset?
UtopiaClassic (wipe 05.10.2026) has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 22 days 20 hours.
What happens on UtopiaClassic (wipe 05.10.2026) when wipe day arrives?
Recent wipes have peaked at 6 players on average. 33 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 100% of its recent wipes.
Player numbers
What position does UtopiaClassic (wipe 05.10.2026) hold in the rankings?
In the top 13% of all ranked servers, UtopiaClassic (wipe 05.10.2026) sits at #2,965 for player hours over the last seven days.
What does the population on UtopiaClassic (wipe 05.10.2026) look like?
UtopiaClassic (wipe 05.10.2026) is showing 0 players right now, with 80 slots in total. Averaging 1 players over seven days, it peaked at 4. The highest average in the last 48 hours came at 11:00 UTC, with 4 players.
Tags
What is meant by the tags on UtopiaClassic (wipe 05.10.2026)?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp80 (Max players): Its slot count is 80; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags UtopiaClassic (wipe 05.10.2026) publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature UtopiaClassic (wipe 05.10.2026)?
These Rust Server Score lists count UtopiaClassic (wipe 05.10.2026) among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does UtopiaClassic (wipe 05.10.2026) enforce, and what are its settings?
The name of UtopiaClassic (wipe 05.10.2026) gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on UtopiaClassic (wipe 05.10.2026)?
A procedural map of size 4,500 and seed 2093949922, generated by the game, is what UtopiaClassic (wipe 05.10.2026) runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join UtopiaClassic (wipe 05.10.2026)?
Enter client.connect 46.165.1.67:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://wargm.ru/server/53758.
Server tags
what each one means
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp80
Max playersIts slot count is 80.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).