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Every Rust server graded on real, live numbers. 39,326 players on the roll · 11,626 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 46.173.149.177:28015
Name of server

Delirium Labs

RegisterAbsentOffline
Region–
Address46.173.149.177:28015
Last checked3d ago
moddedoxide
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 3 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 1/ 4 25% full
7-day average1peak 1
Rank#6,948top 31%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 24/ 100 A quiet classroom so far: 1 of 4 on average. Plenty of space to grow.
Standingrank on player hours 69/ 100 Working its way up from the back of the class: #6,948 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 680 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (C+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:30 UTC7d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
45 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
20 / 1000

Quick answers

from the figures on this page

Server facts

In what location does Delirium Labs sit?

Delirium Labs leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 46.173.149.177:28015.

How dependable is Delirium Labs, and is it online at the moment?

You cannot join now: Delirium Labs is offline, last seen 3 days 21 hours ago. It was up 13% of the time over the last 7 full days, 22 of 168 hours. On 18 October 2026, Rust Server Score saw it for the first time.

Which Rust version is Delirium Labs running?

The server Delirium Labs is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does Delirium Labs wipe its map?

There are too few wipes on record for Delirium Labs to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 7 days 6 hours.

What happens on Delirium Labs when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does Delirium Labs place in the wider field of Rust servers?

Over the last seven days, Delirium Labs has #6,948 for player hours, in the top 31% of all ranked servers.

Is Delirium Labs a busy server?

It has been 3 days 21 hours since Delirium Labs was last seen, and it is offline right now. The seven-day average is 1 players, with a peak of 1.

Tags and filters

What is meant by the tags on Delirium Labs?

The game's browser takes its cue from the tags Delirium Labs has set: gmrust (Game mode): Rust survival, played by the standard rules; mp4 (Max players): Its slot count is 4; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Delirium Labs?

These Rust Server Score lists count Delirium Labs among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What settings and rules apply on Delirium Labs?

The name of Delirium Labs gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on Delirium Labs?

A procedural map, generated by the game, is what Delirium Labs runs.

Getting in

How do you get onto Delirium Labs?

Enter client.connect 46.173.149.177:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp4
Max players Its slot count is 4.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.